ZBrush and Maya to sculpt the creatures,
relying Maya for animation
and then exporting
the animated sequences
to 3ds Max for rendering VRAY
http://www.fxguide.com/featured/ilou...d-of-the-dark/
relying Maya for animation
and then exporting
the animated sequences
to 3ds Max for rendering VRAY
http://www.fxguide.com/featured/ilou...d-of-the-dark/
تعليق