///--------------------------------------------------------------------------------------- /// Created By : Tetra > Adel Laggoune /// EMail: sadam007Ghost@Hotmail.Com - Kamikaz_Exe@Hotmail.Fr - Amcv013@Gmail.Com /// Www.MaxForums.Net - Www.Montada.Com - OWsUDK.BlogSpot.Com ///--------------------------------------------------------------------------------------- class MyPlayer extends UTPawn placeable abstract; var SkeletalMesh defaultMesh; var MaterialInterface defaultMaterial0; var AnimTree defaultAnimTree; var array defaultAnimSet; var PhysicsAsset defaultPhysicsAsset; simulated function SetCharacterClassFromInfo(class Info) { Mesh.SetSkeletalMesh(defaultMesh); Mesh.SetMaterial(0,defaultMaterial0); Mesh.SetPhysicsAsset(defaultPhysicsAsset); Mesh.AnimSets=defaultAnimSet; Mesh.SetAnimTreeTemplate(defaultAnimTree); } /********************************************************************************************* * D E F A U L T P R O P E R T I E S *********************************************************************************************/ defaultproperties { defaultMesh=SkeletalMesh'CH_IronGuard_Male.Mesh.SK_CH_IronGuard_MaleA' defaultAnimTree=AnimTree'CH_AnimHuman_Tree.AT_CH_Human' defaultAnimSet(0)=AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale' defaultPhysicsAsset=PhysicsAsset'CH_AnimCorrupt.Mesh.SK_CH_Corrupt_Male_Physics' }