Book Description:
"An excellent book for beginners as well as advanced 3ds Max users. A valuable reference that covers everything you'd want to know."
--Andre Surya, Award-winning Digital Artist
A favorite of 3ds Max artists from beginners to pros!
Why is 3ds Max Bible a perennial bestselling favorite? Because whether you're a beginner looking for a tutorial to get you up to speed your first day or an expert needing a reference to Max's advanced features, it's all here. Loaded with advice, professional tips, and more than 150 step-by-step lessons, this is the most comprehensive reference-tutorial on 3ds Max on the market, and the one you'll turn to again and again.
* Organize and blend sequences with the new Animation Layers feature
* Explore Sun and Sky, Car Paint, and other new mental ray shaders
* Combine and divide objects with ProBoolean and ProCutter
* Create more accurate dynamic animations with updated reactor tools
* Add greater realism with enhanced and integrated hair and fur tools
* Reference objects, materials, and controllers with XRef
Animate a dancing cartoon moose
Isolate mapping surfaces with the Quick Planar map button
Add realistic motion to your model's hairstyle
What's on the DVD?
You'll find before-and-after example files for every tutorial in the book. The DVD also includes:
* Models and textures to customize for your own designs
* Rendered AVI files of animations used in the tutorials
* All the Max files for every tutorial
* Adobe tryout versions of After Effects(r), Photoshop(r) CS2, Illustrator(r) CS2, and Premiere Pro
System Requirements: See the DVD appendix for details and complete system requirements.
* Publisher: Wordware Publishing, Inc.
* Number Of Pages: 950
* Publication Date: 2005-01-25
* Sales Rank: 463749
* ISBN / ASIN: 155622401X
* EAN: 9781556224010
* Binding: Paperback
* Manufacturer: Wordware Publishing, Inc.
* Studio: Wordware Publishing, Inc.
* Average Rating: 3.5
* Total Reviews: 7
Book Description:
This book teaches lighting theory and introduces the lighting tools in 3DS MAX. Coupled with numerous practical examples, this book will have a beginner lighting like a pro.
By Dariush Derakhshani, Randi L. Munn, Jon McFarland,
* Publisher: Sybex
* Number Of Pages: 527
* Publication Date: 2007-04-09
* Sales Rank: 198173
* ISBN / ASIN: 0470097612
* EAN: 9780470097618
* Binding: Paperback
* Manufacturer: Sybex
* Studio: Sybex
* Average Rating: 5
* Total Reviews: 1
Book Description:
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Are you an artist ready to try your hand at 3ds Max 8? Beginning Game Art in 3ds Max 8 gives you the skills you need to hit the ground running, covering the basics of this amazing program. It is filled with step-by-step instructions and sample projects from actual games. Fine-tune your new skills as you learn to build objects, environments, and characters. You will also learn the basics of rigging and animating your game characters. Using this book's hands-on approach, you'll jump right in and begin creating your own art using the amazing features of 3ds Max 8.
How to model an architectural scene and create stunning materials that breathe life into your projects
How to use real-world photometric lights and global illumination to achieve photorealism
Efficient project workflow and scene assembly
Tips and tricks for the production environment that would take years to learn the hard way
How to market your services to prospective clients
Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max. In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry, and may soon overtake all others in total number of users. Just as the use of CAD became the norm for nearly all architectural, engineering, and construction firms in the 90s, 3D visualizations have become standard practice today.
This book takes you through the challenge of learning one of the most complex computer programs ever created, by way of easy-to-follow tutorials and instruction. It specifically focuses on those parts of the program you need to know to produce stunning architectural visualizations.
The intent is not to show you every possible way to accomplish a task, but rather some of the fastest and most efficient ways. At the end of the book, there is a guide to marketing your services, as well as 20 top tips that took the author almost 10 years to learn in a production environment--sometimes the hard way.
3ds Max is a large and complex application--but by learning just the features that apply to visualizations, you'l be learning everything you need to know to get ahead in the industry in the shortest possible time.
Book Description:
Realize your vision with stunning renders of your 3ds Max projects that can only be achieved with a powerful engine like mental ray. Beginning with a concise review of the essential concepts, you proceed to step-by-step tutorials that teach you how to render scenes with indirect light or with specific effects, such as depth of field and motion blur. Contour line shading and various other mental ray features are presented in detail, then you learn how to use the different light types of 3ds Max inside mental ray and how to use mental rays own specific area lights and its new daylight system. Finally, the book reviews mental rayspecific materials and what effects can be obtained by using most of the specific mental ray shaders.
Key Features:
* Color reproductions illustrate a wide array of subtle techniques.
* Contains never-before-published information about how shaders work
* Companion CD-ROM includes tutorial project files
Realistic Architectural Visualization with 3ds Max and mental ray
By Roger Cusson, Jamie Cardoso,
* Publisher: Focal Press
* Number Of Pages: 330
* Publication Date: 2007-04-15
* Sales Rank: 75785
* ISBN / ASIN: 0240809122
* EAN: 9780240809120
* Binding: Paperback
* Manufacturer: Focal Press
* Studio: Focal Press
* Average Rating: 2.5
* Total Reviews: 6
Book Description:
Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an accessible description of its tools.
* Color reproductions illustrate a wide array of subtle techniques.
* mental ray is made easy with accesible demonstations.
* Companion CD contains all of the project files.
Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library) ISBN: 155622088X Author: Paul Steed Publisher: Wordware Publishing, Inc. Edition: 2nd Bk&Cdr edition (February, 2005) Paperback: 550 pages
3D for the Web : Interactive 3D animation using 3ds max, Flash and Director
3D for the Web : Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
ISBN: 0240519108
Author: Carol MacGillivray / Anthony Head
Publisher: Focal Press
URL: /http://www.amazon.com/exec/obidos/redirect?tag=songstech-20&path=ASIN%2F0240519108
Summary:
Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications.
Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use.
Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games.
Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package.
* Learn how to successfully translate your 3D work to the web without the need for code
* Get inspiration from professionals at the cutting-edge of 3D web design and games from interviews and examples of their work throughout the book
* Use the tutorials on the free CD to practice your skills and stay ahead of the rest
Book Description:
* Helps beginning and intermediate users gain the upper hand on the world's bestselling professional 3D graphics software, which is used by an estimated 170,000 animators in film, television, games, and other industries
* Covers the essentials, such as the 3ds max interface, navigation, and
* display tools, then moves on to modeling, modifiers, mapping surfaces, rendering, using lighting, and creating 3D animations
* o Clear explanations, example projects, and lots of illustrations help readers get up to speed fast
* o Explores the substantial updates and enhancements to 3ds max
* o Author has written more than twenty computer graphics and animation books
Book Description:
* Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials, this book is a must for anyone who wants to master this complex, expensive software package
* Offers full coverage of new software features and enhancements and shows users how to master everything from the Particle Flow interface and architectural objects and materials to Shockwave 3D Export and VertexPaint features
* The companion CD-ROMs include a demo version of the new 3ds max, tutorial files, 3D models, bonus plug-ins, and more
* 3ds max is used to create approximately eighty percent of the top video games-including Grand Theft Auto 3-and is extensively employed for special effects in movies such as The Matrix Reloaded
Book Description:
Offering character animation functionality previously only available in programs costing two to three times as much, 3ds max 7 is everything you've dreamed of in a 3D modeling program-and more! Here to get you hands-on fast is a project-based guide from one of Discreet's own carefully chosen authorized training specialists, Ted Boardman. Completely updated with brand new tutorials, real-world projects, easy to understand explanations and a CD that includes all the files you need to complete the books many projects, Ted shows you how to maximize the program's potential in virtually any application or industry. You'll quickly learn the basics of modeling, applying materials and maps, applying lighting, and integrating animation before moving on to more advanced topics. You'll also find plenty of coverage of the bells and whistles new to 3ds max 7: Normal Mapping, the Parameter Editor, Paint Selections, as well as the award-winning character animation system, character studio(r).
Model, Rig, Animate with 3ds max 7
By Michele Bousquet
* Publisher: New Riders Press
* Number Of Pages: 256
* Publication Date: 2005-02-02
* Sales Rank: 636224
* ISBN / ASIN: 0321321782
* EAN: 9780321321787
* Binding: Paperback
* Manufacturer: New Riders Press
* Studio: New Riders Press
* Average Rating: 4
* Total Reviews: 6
Book Description:
3ds max 7 provides unparalleled character animation functionality, and in this book you will learn how to take advantage of all of these tools. Simple step-by-step tutorials, glorious full-color examples, and an easy-to-understand approach to tricky concepts will have you creating and animating your own characters within hours! Author and award-winning animator Michele Bousquet answers all your questions about character modeling, rigging, and animating in 3ds max -- in the process illuminating the techniques used by game developers, broadcast and film companies, industrial designers, and more. As you complete the book’s projects and exercises -- using the files contained on the companion CD -- you’ll learn the fundamentals of character modeling, character rigging, creating rigs with custom controls, skinning, character animation, and more.
Deconstructing the Elements with 3ds max 6 : Create natural fire, earth, air and water
ISBN: 024051954X Author: Pete Draper Publisher: Focal Press Edition: Bk & DVD edition (August 14, 2004)Language: English Paperback: 368 pages URL: /http://www.amazon.com/exec/obidos/redirect?tag=songstech-20&path=ASIN%2F024051954X Master professional techniques in 3ds max with expert guidance from this unique book and DVD-ROM package!
A must have guide for those with 3ds max experience who want to get more out of the base kit this versatile package provides. Save money by finding out how to get the most realistic effects from 3ds max without having to spend more on plugins. This book includes all you need to know to create realistic earth, air, fire and water effects with Discreet's powerful 3ds max animation kit.
Inspirational color images cover every page as Pete shares his professional insight, detailing the breakdown of the extensive catalog of visual reference material supplied on the DVD-ROM to ensure your effects are more realistic when working in 3ds max. This information is then used within the body of the tutorials which teach not only how to create each effect, but why we have performed that specific step so that you have a complete understanding of all the processes involved.
The free DVD-ROM also contains 5 hours and 45 minutes of free video tutorials in which Pete walks you through additional effects while still maintaining the same quality and format as the tutorials in the book.
'I congratulate Pete on this amazing accomplishment. I am certain that those of you who read this will find it incredibly useful, both as an educational tool and as a volume of reference. I encourage you all to read and absorb the information found within, and use it to help strengthen both your own skills, and to help strengthen and maintain our ever spreading 3D community.' Jason 'Buzz' Busby (www.3dbuzz.com)
* You need this book to get the most realistic effects from 3ds max 6 without spending more on plugins!
* Learn how to create all the inspirational images, with this unique book and DVD package
* Benefit from the experience of a successful freelance max artist!
Deconstructing the Elements with 3ds Max, Second Edition : Create natural fire, earth
Book Description
Get the most realistic effects from 3ds Max without having to spend more on plug-ins!
Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape.
Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials.
User level: Intermediate and advanced
Realistic effects without plug-ins!
Tutorial lessons demonstrate professional techniques and workflow processes.
Companion DVD contains all of the required tutorial media plus additional video tutorials.
Co-published by Autodesk Media and Entertainment.
About the Author
a UK-based visual effects animator and artist with 10+ years experience on large and small screen projects. Starting out as a fine artist and designer, his shift to CG animation led to key roles such as Lead and Senior Artist, Head of Media and, more recently, Visual Effects Supervisor / Director. Pete’s work covers a broad range of disciplines and genres from visual effects to reconstructions, commercials to in-house training. He currently writes for 3D World magazine, providing tips, tricks, reviews and tutorials for 3ds max and other animation and graphics tools.
مشكور ماشاء الله تبارك الله مجهود رائع وكتب جميله الله يوفقك اخي السهمي
__________________
من قال بعد كل صلاة (سبحان الله 33)مرة ثم قال (الحمدلله 33) ثم قال
(الله اكبر 33) مرة ثم اتمها المئة بقوله (لا اله الا الله وحده لاشريك له
له الملك وله الحمد يحيي ويميت وهو على كل شيء قدير)
(غفرت ذنوبه وان كانت مثل زبد البحر).............
----------------------
1- اذا ضاقت عليك النفس يوما ------------- فقل يا رب وسعها عليا
بصراحة ذبحتنا ذبح لك يا طيب في مجال ترفع على غير الراببيدد شير يخرب بيتهم شو نصابين ما عم احسن نزل و لا نص كتاب السبب مجهول بالرغم من اني ما نزلت و لا كتاب من اكثر من ثلاثة اشهر من الموقع و لسا بيعطيني رسالة انو خلص المجال المسموح به للتنزيل بالنسبة الك لك شو هااااااد
مشان هيك دخيل عينك بلكي بترفعهم على موقع تاني او الايميل صار عندك بكون تكرمت علينا
السلام عليكم ورحمة الله وبركاته
و الله يا اخي انا مش عارف اقولك ايه بس انا لا املك لك سوي الدعاء بظهر الغيب
الموضوع جامد قوي وانا استفدت منه كتير و جاري التحميل
نصيحة............... لاتضع كتب لها صور غير........ 3DS Max Lighting و Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
هل تعلم ان كل احد يرى هده الصورة لك ........ ....اما قضية التعلم ال lighting او modeling فانة ليس محصور في هده الكتب
Book Description
Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:
* Master Hollywood lighting techniques to produce professional results in any 3D application
* Convincingly composite 3D models into real-world environments
* Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
* Design realistic materials and paint detailed texture maps
* Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
* Render in multiple passes for greater efficiency and creative control
* Understand production pipelines at visual effects and animation studios
* Develop your lighting reel to get a job in the industry
About the Author
Jeremy Birn is a Lighting Technical Director at Pixar Animation Studios, where he worked on Cars and the Academy Award-winning The Incredibles. Prior to joining Pixar in 2002, Jeremy did lighting and rendering at such companies as Palomar Pictures, Wild Brain, CBS Television, and Tippett Studio, where he worked on effects for the feature film Evolution. Jeremy has taught courses at the California Institute of the Arts in Southern California and the Academy of Art University in San Francisco. More of Jeremy’s work and more about his writing is on his website, www.3dRender.com.
Product Details
* Paperback: 432 pages
* Publisher: New Riders Press; 2 edition (May 7, 2006)
* Language: English