The second DVD in our texturing series explores the Unwrap UVW modifier tool in 3dsmax 8.0. The DVD opens with an explanation of the fundamental concepts behind UV unwrapping. Then moves on to give a thorough introduction to all of the user interface elements of the tool. And then Chris takes you through a comprehensive real world project that will give you a solid understanding of the techniques and workflows of the unwrapping process.
CH 01: Understanding The Unwrapping Process
Chris gives a run through of the major concepts behind UV unwrapping .
CH 02: Unwrapper: Command Panel
A brief run-through of the Command Panel elements of the Unwrapper interface.
CH 03: Unwrapper: Editor Menus
Moving on into the tool proper, Chris runs through the various menu options .
CH 04: Unwrapper: Editor Toolbar
Then shows us what the various toolbar buttons do.
CH 05: Unwrapper: Editor Window
Then Chris explains how the main window allows us access to the UV vertices, edges and faces of the model being unwrapped.
CH 06: Unwrapper: Editor Options
A brief run-through of the user interface elements of the lower "Option" panel interface.
CH 07: Unwrapper: Stitch & Relax
Chris shows what the Stitch and Relax tools can be used for.
CH 08: Unwrapper: Flatten, Normal & Unfold
And he completes the tour of the GUI and tools with a look at the three automatic unwrapping systems.
CH 09: Unwrapping Tutorial Introduction
Chris explains what the goals are and the "game plan" for the following practical tutorial.
CH 10: The Front, Right & Tower Front Walls
Chris starts by unwrapping these elements.
CH 11: The Left Wall, Roof & Window Frames
And continues by unwrapping the left wall, the roof and the first two window frames.
CH 12: The Inner Walls & Stair Unit
Chris then quickly unwraps the Inner wall area, and then moves on to one of the hardest elements, the stairs.
CH 13: The Back Wall, Door, Chimney & Supports
And the last elements are unwrapped.
CH 14: Final Tweaks & Render To Texture
Some final tweaks to the UV layout are carried out here, and then Chris shows how the Unwrapper can be used in conjunction with the Render To Texture tool.