موضوع: مجموعه دروس رائعه 3ds Max 2011 How To Movies

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  1. #1
    عضو متميز
    صور رمزية kemoemo
    تاريخ التسجيل
    Jan 2008
    ردود
    1,112

    مجموعه دروس رائعه 3ds Max 2011 How To Movies


    Set a Virtual Studio - Part 1

    This movie shows how to build a virtual studio, a reference system to help you model in 3ds Max



    Set a Virtual Studio - Part 2

    This movie shows how to build a virtual studio, a reference system to help you model in 3ds Max




    Use the Topology Freeform Function - Part 1

    This movie showcases the Topology function found in the Graphite Freeform Tools that enables you to build a low-poly model from a hight-poly counterpart. This can be useful when you purchase or receive a model, and then discover that its geometry is imperfect. You can rebuild this geometry using the Topology function



    Use the Topology Freeform Function - Part 2

    This movie showcases the Topology function found in the Graphite Freeform Tools that enables you to build a low-poly model from a hight-poly counterpart. This can be useful when you purchase or receive a model, and then discover that its geometry is imperfect. You can rebuild this geometry using the Topology function



    Skin a Model - Part 1

    This movie introduces the concepts of skinning, mainly deforming geometry based on an internal skeleton. There are different approaches to skinning using the Skin modifier. Here you learn the basics of weighting vertices



    Skin a Model - Part 2

    This movie introduces the concepts of skinning, mainly deforming geometry based on an internal skeleton. There are different approaches to skinning using the Skin modifier. Here you learn the basics of weighting vertices




    Use the Slate Material Editor

    This movie introduces the Slate Material Editor, with its node-based and wiring approach to creating materials. You will learn about the graphical user interface and basic operations to create materials and shader trees



    Create Anaglyph Images Using the Composite Map

    This movie shows how to create anaglyth(3D) images using the Composite map. Anaglyph images provide a stereoscopic 3D effect when viewed with red & cyan glasses. The benefit of the technique shown here is that it uses features built in 3ds Max, instead of relying on commercial applications or plugins. You will need a pair of anaglyth glasses in order to experiment the end results seen here. If you don't have any, run an internet search for "3D anaglypth glasses". Many sites sell inexpensive paper glasses that work well



    Use MetaSL Shaders

    This movie shows how to use MetaSL shaders in conjunction with Hardware Rendering. The WYSIWYG effect makes it easy to visualize the end results in the viewport, before you send off your work to rendering or to a game engine that is compatible with MetaSL shader trees



    Use Viewport Canvas - Part 1

    This movie shows how to use Viewport Canvas, a tool to paint onto an object's texture directly in the viewport. This can be especially useful to those users who are not experts in 2D paint applications or in UV Unwrapping techniques



    Use Viewport Canvas - Part 2

    This movie shows how to use Viewport Canvas, a tool to paint onto an object's texture directly in the viewport. This can be especially useful to those users who are not experts in 2D paint applications or in UV Unwrapping techniques



    Use 3ds Max with Mental Mill - Part 1

    This movie introduces Autodesk Mental Mill, a tool that enables you to easily create platform-independent shaders using the MetaSL language. The graphical interface of the Artist Edition of Mental Mill is such that you can create complex shaders without any programming skills. The end result enables you to view complex looks in the 3ds Max viewport through hardware, or at render time if you use a MetaSL compliant renderer such as Mental Ray



    Use 3ds Max with Mental Mill - Part 2

    This movie introduces Autodesk Mental Mill, a tool that enables you to easily create platform-independent shaders using the MetaSL language. The graphical interface of the Artist Edition of Mental Mill is such that you can create complex shaders without any programming skills. The end result enables you to view complex looks in the 3ds Max viewport through hardware, or at render time if you use a MetaSL compliant renderer such as Mental Ray



    Use 3ds Max with Mudbox - Part 1

    This movie showcases the powerful interoperability between 3ds Max & Mudbox. Autodesk Mudbox is a 3D sculpting and painting tool aimed at digital sculptors and paint artists



    Use 3ds Max with Mudbox - Part 2

    This movie showcases the powerful interoperability between 3ds Max & Mudbox. Autodesk Mudbox is a 3D sculpting and painting tool aimed at digital sculptors and paint artists



    Use 3ds Max with Mudbox - Part 3

    This movie showcases the powerful interoperability between 3ds Max & Mudbox. Autodesk Mudbox is a 3D sculpting and painting tool aimed at digital sculptors and paint artists





    Import a Sketchup Model

    This movie shows how to import Google Sketchup models for render in 3ds Max



    Use OpenEXR Renders in Autodesk Composite - Part 1

    This movie shows how to render scenes in 3ds Max using the OpenEXR file format. In addition to being a High-Dynamic-Range (HDR) format, OpenEXR lets you render element passes that are stored within the file. You can then import the OpenEXR file in Autodesk Composite and access the specific channels




    Use OpenEXR Renders in Autodesk Composite - Part 2

    This movie shows how to render scenes in 3ds Max using the OpenEXR file format. In addition to being a High-Dynamic-Range (HDR) format, OpenEXR lets you render element passes that are stored within the file. You can then import the OpenEXR file in Autodesk Composite and access the specific channels




    Use OpenEXR Renders in Autodesk Composite - Part 3

    This movie shows how to render scenes in 3ds Max using the OpenEXR file format. In addition to being a High-Dynamic-Range (HDR) format, OpenEXR lets you render element passes that are stored within the file. You can then import the OpenEXR file in Autodesk Composite and access the specific channels



    Create Anaglyph Images Using the Composite Application

    Before viewing this video, you may want to watch the one entitled: Create Anaglyph Images Using the Composite Map. It shows how to create the necessary footage used here.
    This movie shows how to create anaglyth(3D) images using the Composite map. Anaglyph images provide a stereoscopic 3D effect when viewed with red & cyan glasses. The benefit of the technique shown here is that it uses features built in 3ds Max, instead of relying on commercial applications or plugins. You will need a pair of anaglyth glasses in order to experiment the end results seen here. If you don't have any, run an internet search for "3D anaglypth glasses". Many sites sell inexpensive paper glasses that work well.
    In order to try the technique shown here, you need to have Autodesk Composite installed on your system. Autodesk Composite can be found on the 3ds Max Install DVD



    Create Volumetric Clouds - Part 1

    This movie shows you one way of simulating 3D clouds. It relies on a combination of particles and judicious material management



    Create Volumetric Clouds - Part 2

    This movie shows you one way of simulating 3D clouds. It relies on a combination of particles and judicious material management


    ما أعظم ان تكون غائبا حاضر ... على ان تكون حاضرا غائب ...


  2. #2
    مشرف منبر 3D Games Design
    صور رمزية oms
    تاريخ التسجيل
    Oct 2004
    المنطقة
    Turkey
    ردود
    6,683
    شيئ جميل ومميز . يعطيك العافية ...

  3. #3
    طالب / مدرسة الأنيميشن
    تاريخ التسجيل
    Jun 2006
    المنطقة
    مصر
    ردود
    7,061
    فعلا والله حاجة مفييييييييييييدة جداااااااااااااا
    شكرا على التنبيه

  4. #4
    Graphics Designer
    صور رمزية Al-Muqrin
    تاريخ التسجيل
    Dec 2007
    المنطقة
    Riyadh, Saudi Arabia, Saudi Arabia
    ردود
    2,663
    لو تكرم أحدكم بأن يترجم الكلام

    بارك الله فيكم وصاحب الموضوع

    ما قلت زوراً حين قلت أحبكم

    ما الحب إلا الحب في الرحمن
    يفنى ويذهب كل حب كاذب
    وتبدل الأشواق بالأضغان
    أما إذا كان الوداد لخالقي
    فهناك تحت العرش يلتقيان



    l Abdulrahman Al Muqrin
    l Graphics Designer
    l Email:Alsaed.20@hotmail.com
    l Mobile:0552600887














  5. #5
    شكرا على المعلومات ولو كان مترجم للعربية لعمت الفائدة على الجميع خاصة ان هذا المنتدى عربي

  6. #6
    عضو متميز
    صور رمزية kemoemo
    تاريخ التسجيل
    Jan 2008
    ردود
    1,112
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    وكيفيه استخدمها
    ما أعظم ان تكون غائبا حاضر ... على ان تكون حاضرا غائب ...

  7. #7
    مشرف منبر اطراف الحديث
    صور رمزية ALSWEEDY
    تاريخ التسجيل
    Dec 2004
    المنطقة
    بين أجاء وسلمى
    ردود
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    بارك الله فيك

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