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ثلاثة اسطوانات للسنما جديدة من شركة cmiVFX :
cmiVFX : Destruction Concepts
This tutorial is a look into visual effects from a motion-graphics artists' perspective. The goal is to learn the basics of using image-based, projected textures with projection man, combined with creating a basic explosion and crumbling sequence that does not require a team of people, or weeks to put together.
BodyPaint UV Layout And Texture Painting
BodyPaint 3D offers complete control over your textures with layers, filters and tablet support while working in 3D. Multichannel stroke support allows for painting across many channels at once while working in the 3D View. Maxon's RayBrushTM technology lets you view the results of your painting in real-time without ever having to hit the render button.
Projection Painting in BodyPaint 3D allows you to virtually tattoo across UV seams and objects. Laying out UV's couldn't be easier in BodyPaint 3D. This software includes three automatic UV unwrapping algorithms, including the new Optimal Cubic Mapping system.
BodyPaint is included in Cinema 4D or as a stand alone application. Either way you use it, it becomes a powerful translator, albeit a bridge, between multiple CG applications. If you haven't learned how to use BodyPaint, then your only half way there!
Cinema 4D Pyrocluster Revealed
PyroCluster is the volumetric shading module for Cinema 4d. Pyrocluster enables photorealistic volumetric effects such as fire and smoke, as well as Hollywood-style explosions (think gasoline bomb) and stylized science (and science fiction) 'energy' effects like force fields, beams of electricity, and wormholes. It is a fully featured, yet extremely easy to use module, and it is fully integrated within Cinema 4d, unlike many of the other third party volumetric plug-ins available.