موضوع: مئات المواقع المختصة بالماكس( لاتجدها إلا هنا!!)الموديل،الدروس،البرامج كل شيء لاتتردد

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  1. #1

    مئات المواقع المختصة بالماكس( لاتجدها إلا هنا!!)الموديل،الدروس،البرامج كل شيء لاتتردد

    السلام عليكم ورحمة الله وبركاته ...



    احبتي رواد هذا المنتدى العزيز إلى قلبي لاأخفيكم أنني من المتابعين له منذ أكثر من أربع سنوات تزيد قليلاً او تنقص...لاأخفيكم انني لم اكن اتصور في يوم من الأيام ساصل إلى مستوى أن أتعلم الفوتوشوب أو برامج تحرير الصوتيات او الفيديو فضلاً عن الثريدي ماكس...فلله الفضل أولاً واخيراً ثم لهذا المنتدى العزيز إلى قلبي...الكثير الكثير لايعرفني في هذا المنتدى فمشاركاتي لاتتجاوز اصابع اليد الواحدة لكنني من المتابعين الدائمين له ولا أخفيكم انني إستفدت كثيراً من الشباب في هذا المنتدى وأخص بالذكر منهم الإخوة:





    subdevil (( يعلم الله انني أحببت هذا الرجل في الله لا لشخصه الكريم ولكن لجم تواضعه وحسن خلقه وأدبه والكثير من الإخوة من أمثاله في هذا المنتدى)......ولا أعلم سر إختفائه الفترة الأخيرة؟؟

    2-احمد ثريدي/ الحسني احمد تاعب أحمد مراد والكثير الكثير من الشباب ......ونظراً كوني المقل من المشاركات أحببت ان أهديكم هذه الباقة الكبيرة من نوعها وحجمها للمواقع المختصة بالماكس لعلها تفيدكم كثيراً...وبالنسبة لتصميمي الأول فهو عبارة عن مسجد من الطراز القديم بالزخرفة الإسلامية اردت تصميمه كي اضمنه في احد أفلامي قبل نزوله للسوق إن شاء الله وقد قطعت نصف المشوار تقريباً ويعتبر التصميم الأول لي ولا أخفيكم ...انني اردت تعلم الماكس ..لا للبعد الثلاثي ولكن للأنيميشن قد يبدوا بعيد المنال عن شخصي الضعيف لكن ثقتي بالله كبيرة وبرجال هذا المنتدى ...والمؤمن ضعيف بنفسه قوي بإخوانه..ولا أخفيكم انني اشتركت بخدمة الأنترنت الفضائي بسبب هذا المنتدى فالأفلام التعليمية والبرامج تحفز الواحد على المغامرة معكم!!..اعلم انني قد اكثرت عليكم فإليكم المواقع أدناه مرتبة ترتيباً معنوناً..وأنصح الإخوة بحفظه بالمفضلة,,,وتقبلوا وافر تحياتي واشواقي..


    http://www.xenomorphic.co.uk/ (hit 'education') a selection of max articles, published in 3d world (shown here by the author,) these are not step by step walkthroughs, but rather a discussion of techniques.

    http://www.webreference.com/3d/lesson117/ a discussion into the benefits of editable poly mode & welding vertices in max. More to be found on that site.

    http://www.3dcafe.com/asp/tutorial.asp 3d cafe's tutorials page - expect a few broken links.

    http://www.3dluvr.com/content/maxedout.php 3dluvr's max tuts. some good stuff. Also available from 3dluvr are harware tests & various other articles.

    http://www.3du.com/meshmaster/ Rich Suchy's poly modelling tutorials. Done mostly in Lightwave I tihnk, but applicable to any poly capable package

    http://www.3drender.com/models/index.htm Jeremy Birn's tuts page. Mostly nurbs stuff, but worth a look. (especially if you use nurbs, obv.) There is also a section on lighting & rendering & his book comes highly recommended.

    http://raph.com/3dartists/tutorials/ Raph's tutorials page including max, LW & softimage

    http://www.the3dstudio.com/tutorials.asp 3d studios tuts, organised into catagory.

    http://www.3dgate.com/techniques/tutorials.html 3d gates tuts page. The high pass filter one, originally posted at gamasutra.com I believe is very useful for game textures

    http://www.3d-worxx.de/tutorials/ german site but the tuts I looked at were in english. you could always use babelfish to translate or ask boogie-3DT (joke!) Don't ask me, my German is too rusty. Worth a look for Willi Hammes lighting tips.

    http://www.anticz.com/anticz.htm exellent selection of info here - hit 'learn'. Everything from progressive morphing in max 3 (applicable to 4 - 5 has it native.) to the uses of eulers (quote: "pronounced oilers" ) and quaternions to avoid gimbal lock. Don't know what gimbal lock is? Follow the link & you will!

    http://www.erikasorson.com/tutorial...ubdivision.html essential reading for a basic grounding in sub-d modelling.

    http://maxrovat.sns.hu/subdiv/ more advanced discussion of sub-d's & related techniques. Read the above link first.

    http://www.izware.com/news/indexa446.html excellent article on sub-d methodology, written by modelling master Bay Raitt.

    http://cube.phlatt.net/home/spiraloid/ Bay's homepage. Modelling timelapse gif & avi's along with good character articles, explanation of edge loops and some very interesting discussions on the forum

    http://ambient-whisper.cgcommunity....ial/Page-1.html ambient (martin krol) is another great poly modeller. This is for mirai, but again applicable to most poly modelling packages.

    http://www.bobotheseal.com/tuts.htm Bobo the seal, who is a low poly black belt explains some useful stuff here

    http://www.loonygames.com/content/1.38/totb/ one of several articles by Paul Steed, modeller on quake 2 & 3. The menu doesn't seem to be working at the moment but try to read them all. Also his book is good for people wanting to get into low poly modelling - Creating a character in 3ds max

    http://www.coronaleonis.com/tutorial/index.html hyper's game art tuts - mostly concentrating on skinning if I remember right.

    http://64.91.236.18/cgi-bin/ultimat...ic;f=3;t=000040 link to a thread with LOTS of low poly tuts

    http://www.computerarts.co.uk/default.asp computer arts magazine website with an archive of 2d & 3d tutorials.

    http://web.tampabay.rr.com/ambethia/mirai/ more mirai stuff, but again, read between the lines & you'll probably learn something.

    http://web.tiscali.it/imago3d/bump%...mp_profile.html tips on testing out bump maps in photoshop to save time

    http://www.max3dstuff.com/ the tutorials section here has several modelling tuts from box modelling to surface tools

    http://www.menithings.com/How.htm Aristomenis Tsirbas' site. Awesome lightwave user with many interesting tuts here.

    http://www.3dluvr.com/setherial/tutor/mouth/tutor01.htm How to correctly model a mouth using polys. David op De Beeck shows us how.

    http://www.neilblevins.com/cg_educa...g_education.htm Neil Blevins has been called the Giger of 3d art. Lots of good tuts here, mainly materials stuff but all good. Some brazil info too.

    http://www.spicycricket.com/SCA/hello.html spicy cricket concentrates mainly on animation, but there are some good articles here.

    http://www.thehobbitguy.com/tutoria...ling/index.html Dave Komorowski shows us how to model a head in maya - useful for any poly modeller

    http://www.3dbuzz.com/index.php 3d buzz tuts page. Go search.

    http://coldfusion.art.msstate.edu/c...lingtheory.html The human head website. Very useful resource & this page is the beggining of the modelling theory article. Have a good read around the site.

    http://www.trinisica.com/sub_learn_...ow=polymodeling polymodelling explained by Johan Thorngren

    http://www.3dlinks.com/ tutorials menu down on the right hand side. Scroll down.

    http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm Ken Brilliant's yoda head modelling tut from fineart.sk (more on there)



    http://www.dlc.fi/~ops/tutorial/human.htm - Tut on how to create a human body out of a box with some meshsmooth..

    http://www.3dcafe.com/asp/tutorials...e/edit-face.htm - Creating a face with editable mesh..

    http://www.quake3world.com/ubb/Forum11/HTML/001100.html - A lot of reference and more..

    http://www.planetquake.com/polycoun...faceTools.shtml - Tut on how to create a low poly character with splines and surface tools..

    http://www.planetquake.com/polycoun...faceTools.shtml - Some tutorials.. Quite many broken though..

    http://www.cschell.com/modules.php?...article&artid=1 - Skinning a low-poly char..

    http://www.rethinkfx.com/tutorials/texture.htm - Realistic Texturing Tut.

    http://www.chilliweb.co.uk/chilliskinner - A plugin for helping out with the skining of low-polys.. some tuts too..

    http://www.3dm-mc.com/tutorials/tree/ - Modelling a tree out of a cylinder..

    http://www.tutorialfind.com/tutorials


    >> MODELING <<

    http://www.the3dstudio.com/tutorials.asp?id=116
    [A very good tutorial about making realistic jewelry.]
    *****

    http://www.3dm-mc.com/tutorials/car/
    [Making a concept car. This tutorial is for a bit advanced.]
    *****

    http://www.3dm-mc.com/tutorials/dmf/
    [a very good tutorial about making, texturing and lighting a missile.]
    *****

    http://www.ludd.luth.se/~strat/tutorials.html
    [A serie of tutorials about Mesh-modeling.]
    ****

    http://www.trinisica.com/sub_learn_...=virtual-studio
    [A tutorial for early beginners.]
    ****

    http://www.trinisica.com/sub_learn_...ow=polymodeling
    [another poly-modeling tutorial.]
    *****

    http://www.3dtotal.com/ffa/tutorial...iking/main2.asp
    [Good for inspiration and gives some ideas.]
    ****

    http://www.3dtotal.com/ffa/tutorial...tut/owntut1.asp
    [A tutorial for total begginers. Useful for those who have just started.]
    ***

    http://www.3dtotal.com/team/Tutoria...nette/part1.asp
    [This one's for total begginers too...]
    ***

    http://www.cgm3d.com/tutorials/teeth/teeth.php
    [making human teeth. Usefull.]
    ***

    http://www.cgm3d.com/oceantutorial.php
    [an ocean scene.]
    ***

    http://www.computerarts.co.uk/tutor...al.asp?id=20035
    http://www.computerarts.co.uk/tutor...al.asp?id=20248
    [two sets of tutorials for making an insect alien. My fav. =)]
    ****

    http://www.phong.com/tutorials/3dmax/text/
    [a short tutorial about making text look good.]
    **

    http://www.voidix.com/glasscrystal.html
    [A glass crystal effect.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=115
    [A way to make text on objects.]
    ***

    http://www.3rddimensiontutorials.com/dolphin.html
    [modeling a dolphin.]
    ****

    http://www.geocities.com/ribok7/multiloft.html
    [Here's something about multi-lofting.]
    ****

    http://www.computerarts.co.uk/tutor...&stage=2&page=0
    [Some practice in organic modeling.]
    ***

    http://www.studiowhiz.com/_tutorial...index.php?id=60
    [fractals or shards... Very good abstract visualisation.]
    ****

    http://interneteye3d.com/Tutorials/...aps/default.asp
    [Eplanation how the displacement map works.]
    ***

    http://www.3dworldmag.com/tutorials/eggcell/
    [Eggcell tutorial... What weird look.]
    ****

    http://www.raz.ro/tutorials/heart/heart.htm
    [making a neclace with two hearts.]
    *****

    http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
    [another nice lathe tutorial for beginners.]
    ****

    http://www.taffix.com/Tutorials/Sur...s_Ear/index.htm
    [modeling an ear... !]
    ****


  2. #2
    http://www.the3dstudio.com/tutorials.asp?id=82
    [A nice palm tree, that's easy to make.]
    ***

    http://www.digitalproducer.com/pages/alokjain.htm
    [A VERY interesting way of modeling a face.]
    **

    http://www.3rddimensiontutorials.com/romancolumn.html
    [Some easy stuff, like modeling column.]
    ***

    http://www.3rddimensiontutorials.com/NURBSsurfaces.html
    [Something like an introduction to NURBS.]
    ***

    http://www.3rddimensiontutorials.co...%20Windows.html
    [Making windows and doors in a wall without booleans.]
    ****

    http://www.3rddimensiontutorials.com/gear.html
    [Making a gear...]
    ***

    http://www.derelictsands.com/tutorials/t-space.htm
    [Making a full space scene... Texturing modleing lighting, etc...]
    ***

    http://www.3rddimensiontutorials.com/Lathe.html
    [An "interactive" glass... A good use of reference copies.]
    ***

    http://www.derelictsands.com/tutorials/t-mushroom.htm
    [Modeling and texturing a mushroom.]
    ***

    http://www.3dcafe.com/asp/tutorials...i/modelaudi.asp
    [Patch-modeling a car.]
    ***

    http://www.neilblevins.com/cg_educa..._and_chains.htm
    [some more uses of the PathDefor modifier.]
    ****

    http://www.3dluvr.com/content/article/80
    [Modeling another car.]
    ****

    http://www.3rddimensiontutorials.com/shipgrid.html
    [some space stuff that everyone does.]
    ***

    http://www.3dluvr.com/content/article/76
    [and another one.]
    ****

    http://www.terra.es/personal2/palmiro/tut_chair.htm
    [Modeling a chair.]
    **

    http://www.digitalproducer.com/pages/old_house.htm
    [A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
    ***

    http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm
    [Making clothes on a character.]
    ***

    http://www.3dcafe.com/asp/tutorials...rrel/barrel.asp
    [modeling a barrel... heh.]
    **

    http://www.ifrance.com/gregg/Tutori...t_eye_gregg.htm
    [NURMS modeling.]
    ***

    http://www.3dluvr.com/content/article/74
    [NURMS modeling again.]
    ***

    http://www.3dluvr.com/content/article/82
    [Modeling a firemarble holder...]
    ***

    http://www.3dcafe.com/asp/tutorials...d/modelhand.asp
    [modeling a hand.]
    **

    http://www.dlc.fi/~ops/tutorial/human.htm
    [modeling a full human body, by using box-modeling.]
    ****

    http://solobiking.tripod.com/3d/tut1.html
    [oh joy! A low-poly "hummer"! ]
    ***

    http://www.3dcafe.com/asp/tutorials...lley/valley.asp
    [Modeling a valley. Like a practice of the displace modifier.]
    ***

    http://perso.wanadoo.fr/3d/tutorials/splines/index.html
    [How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
    ****

    http://www.quake2.com/modeling/tut_03.html
    [making a model for Quake II.]
    ***

    http://www.digitalproducer.com/pages/rezin_grass.htm
    [ok... This is another tutorial about making grass.]
    ***

    http://www.reel3d.freewire.co.uk/to...rrain/index.htm
    [making simple terrains.]
    ****

    http://www.comet-cartoons.com/toons...g/modeling.html
    [another way of making faces by using spline-modeling.]
    ***

    http://www.3dcafe.com/asp/tutorials.../modelnurbs.asp
    [NURBS in MaxR2... Might be usefull for some. Who knows?..]
    **

    http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
    [making trees without any plug-ins.]
    ****

    http://www.webreference.com/3d/lesson102/
    [Something more original.]
    **

    http://www.3dluvr.com/content/article/56
    [the pro poly-modeling again.]
    ****

    http://www.3dluvr.com/content/article/59
    [eyes...]
    *****

    http://www.3dluvr.com/content/article/58
    [Another head modeling.]
    ***

    http://www.3dcafe.com/asp/tutorials...t/modeldust.asp
    [Using CrossSection...]
    ***

    http://www.3dcafe.com/asp/tutorials/max/book/book.asp
    [How to model a book... [It's getting boring.]]
    ***

    http://www.3dluvr.com/content/article/72
    [A tutorial for modelling for real time.]
    ****

    http://www.geocities.com/ribok7/shapemerge_tut
    [a shapemerge tutorial.]
    ***

    http://www.3dtotal.com/ffa/tutorial...torial/car1.asp
    [that's a cool car. :] Quite interesting modeling too...]
    ****

    http://www.3dtotal.com/team/Tutoria...Bones%20tut.asp
    [I'm still trying to apply this one to my dragon...]
    ***

    http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
    [Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]
    ****

    http://www.3dtotal.com/ffa/tutorial...torial/nose.asp
    [lol! The tutorial is good... But what are they modeling?.. lol!]
    *****

    http://www.3dtotal.com/ffa/tutorial...orial/mouth.asp
    [Damn... face features again.]
    ****

    http://www.renderedrealities.net/tutorials/hand1.html
    [Modeling a human hand.]
    ****

    http://www.cglearn.com/tutorials/ma...he_martini.html
    [another one for begginers.]
    ***

    http://www.3dluvr.com/setherial/tutor/mouth/tutor01.htm
    [Modeling a realistic human mouth.]
    ****

    http://www.3dtotal.com/ffa/tutorial...e_guy/mime1.asp
    [Making a "virutal mime". A long tutorial describing how to build a full character.]
    ***

    http://www.cglearn.com/tutorials/max3/07_boolean.html
    [booleans.]
    ***

    http://www.cglearn.com/tutorials/ma...trude_logo.html
    [for begginers.]
    ***

    http://www.cglearn.com/tutorials/ma...form_daisy.html
    [a few more uses of the XForm modifier.]
    ***

    http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
    [another tutorial for making trees without plug-ins]
    ****

    >> TEXTURING <<

    http://www.3rddimensiontutorials.com/IOR.html
    [HOLY **** !!! IOR Table! Man, If you're doing 3D - bookmark this.]
    ***** +

    http://www.cgtalk.com/showthread.php?s=&threadid=6648
    http://www.cgtalk.com/showthread.php?s=&threadid=7681
    http://www.cgtalk.com/showthread.php?s=&threadid=11053
    http://www.cgtalk.com/showthread.php?s=&threadid=17631
    [A 5 part tutorial about proper texturing. Lot's of tips.]
    *****

    http://www.neilblevins.com/cg_educa...ranslucency.htm
    [A very in-depth tutorial about translucency.]
    *****

    http://www.neilblevins.com/cg_educa...al_and_refs.htm
    [some usefull tips about metal materials.]
    *****

    http://www.neilblevins.com/cg_educa...t_materials.htm
    [making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.]
    *****

    http://www.neilblevins.com/cg_educa...ome_pottery.htm
    [Realistic glass, chrome and glazed pottery shaders for brazil.]
    ****

    http://www.neilblevins.com/cg_educa...f/aniso_ref.htm
    [Anistropic higlights. A long tutorial for advanced.]
    *****

  3. #3
    http://www.the3dstudio.com/tutorials.asp?id=125
    [The AA filters is 50% what makes a good renderer realy work.]
    *****

    http://www.cgtalk.com/showthread.ph...&highlight=clay
    [A nice little tutorial about making clay.]
    ****

    http://www.neilblevins.com/cg_educa...rkling_snow.htm
    [How to achieve the sparkling snow effect.]
    ****

    http://www.davidtitusproductions.co...utorial_uv.html
    [A very good tutorial about UVW mapping a shoe/boot.]
    *****

    http://www.neilblevins.com/cg_educa...ats_falloff.htm
    [Some complex organic materials.]
    *****

    http://www.flay.com/getarticle.cfm?articleid=5
    [Making a leather jacket.]
    ****

    http://www.neilblevins.com/cg_educa...etal_shader.htm
    [making a "blin" shader look like "metal"]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=31
    [How to add animated textures.]
    ***

    http://www.3rddimensiontutorials.com/Iris1.html
    [An iris texture tutorial - very useful for making eyes.]
    ****

    http://home1.swipnet.se/~w-12643/tutoria2.html
    [A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}
    *****

    http://www.neilblevins.com/cg_educa...haders_proc.htm
    [making a green tongue by mixing complex maps.]
    ****

    http://www.3rddimensiontutorials.com/Skin.html
    [A human skin material.]
    ***

    http://interneteye3d.com/Tutorials/...apM/default.asp
    [using the Camera_map modifier.]
    ***

    http://www.axsstudios.com/tut/Dirt/
    [Adding some dirt to liven your maps a bit.]
    ***

    http://www.neilblevins.com/cg_educa...ap_channels.htm
    [Another good mapping lesson.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=107
    [Blending directly two (or more) materials.]
    ***

    http://www.3rddimensiontutorials.com/psptiles.html
    [Making a stone texture in PS. {Not software specific.}]
    ****

    http://www.3rddimensiontutorials.com/photomagic.html
    [maping photos onto objects, to get a photorealistic look.]
    ***

    http://www.3dgate.com/techniques/00...214hussain.html
    [making skin for characters.]
    ***

    http://www.3rddimensiontutorials.co...opicshader.html
    [Anistropic surfaces of disks and stuff like that.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=91
    [car paint that looks good.]
    ****

    http://www.cleverlikeamonkey.com/sh...s/composite.htm
    [using a composite material.]
    ***

    http://www.nawyecky.com/tuts/tut-me.htm
    [mixing procedural maps is my favourite way of texturing... =)]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=53
    [making a very interesting material, called X-Ray material.]
    ***

    http://www.3dm-mc.com/tutorials/can/
    [the poor can...]
    ****

    http://www.comet-cartoons.com/toons.../headpolymodel/
    [poly-modeling another head.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=119
    [Texturing a tire.]
    ***

    http://www.computerarts.co.uk/tutor...al.asp?id=23265
    [a set of texture-mapping tutorials.]
    ****

    http://www.taffix.com/Tutorials/Mat...inMap/index.htm
    [The basic way of texturing a mountain.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=118
    [making and texturing a very nice tire.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=80
    [basics of compositing materials.]
    ****

    http://www.bergen.org/AAST/Projects...oordinates.html
    [introduction to mapping coordinates.]
    ***

    http://www.taffix.com/Tutorials/SwimPool/index.htm
    [A swimming pool material.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=126
    [some tips for making organic materials.]
    ****

    http://www.bergen.org/AAST/Projects...rials_info.html
    [material tips for begginers.]
    ***

    http://www.taffix.com/Tutorials/Undersea/index.htm
    [the making of different underwater effects.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=52
    [the "polished wood" look]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=122
    [silk material.]
    ****

    http://www.rethinkfx.com/tutorials/texture.htm
    [realistic texturing... Nice dream-house =D ]
    *****

    http://www.3dcafe.com/asp/tutorials...s/alphamaps.asp
    [Mapping without using an UVW modifier.]
    ***

    http://www.planetquake.com/q3empire...ng/skinning.htm
    ["One way of skining a model". A very nice tutorial about skining.]
    ****

    http://www1.linkclub.or.jp/%7Einosu...l/neta12_e.html
    [mixing two maps with a falloff mask.]
    ***

    http://hem.passagen.se/kareola/tut/drops/drops.htm
    [droplets on a surface, as the material.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=114
    [morphing materials can be usefull for making
    ***

    http://www.the3dstudio.com/tutorials.asp?id=41
    [A metalic surface that works very good onto text.]


    http://www.the3dstudio.com/tutorials.asp?id=57
    [a realistic ocean surface.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=109
    [the way of making the ground to be of background color, except display shadows.]
    ****

    http://www.3dluvr.com/content/article/81
    [lava... Cool!.. I meant "hot".]
    ****

    http://perso.wanadoo.fr/3d/tutorial...ce/mapface.html
    [head texturing with a photo.]
    ***

    http://max3d.3dluvr.com/tutorials/mplant/
    [Modeling a house-plant and setting it up for animation.]
    ****

    http://www.3dlinks.com/tutorials/ma...?tutorial=apple
    [a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]
    ***

    http://www.3dcafe.com/asp/tutorials...g/texturing.asp
    [texturing landscapes.]
    ***

    http://perso.wanadoo.fr/3d/tutorial...ul/sunburst.htm
    [Sunburst guitar texture.]
    ***

    http://www.geocities.com/ribok7/halfwire.html
    [Half wireframe rendering with 3DsMax and PS.]
    ****

    http://www.3dstation.net/Tutoriaux/php/tut_face01.htm
    [Texturing a face. An extrememly good tutorial, but it's written in french...]
    ****

    http://www.3dcafe.com/asp/tutorials...assmaterial.asp
    [A good glass material.]
    **

    http://www.3dcafe.com/asp/tutorials...raltextures.asp
    [yay! Procedurals! =P]
    ***

    http://www.planetquake.com/polycoun...s-mapping.shtml
    [NURBS mapping.]
    ***

    http://www.3dluvr.com/content/article/54
    [multiple mappings]
    ****

    http://hjem.get2net.dk/Gollum_Graph...tutwatermat.htm
    [making raytrace water.]
    ***

    http://www.cglearn.com/tutorials/ma..._life_pt_1.html
    [the first steps for making materials.]
    ***

    http://www.saunalahti.fi/ops/tutori...e/landscape.htm
    [Making a simple landscape. Good one.]
    ****

    http://www.cglearn.com/tutorials/ma..._life_pt_2.html
    [using sub-object materials]
    ***

    http://www.cglearn.com/tutorials/ma...ife_part_3.html
    [mapping coords.]
    ***

    http://www.3dtotal.com/ffa/tutorial...s/lotsmetal.asp
    [a fast tutorial... But usefull tips about making metals.]
    ****

    http://www.3dtotal.com/ffa/tutorial...metal/metal.asp
    [ughhh... lots of work, but nice results.]
    ****

    >> LIGHTING <<

    http://www.geocities.com/pixelmagic2002/Page1.html
    [An awesome GI tutorial! Worth checking out even for advanced artists.]
    ***** +

    http://www.3d-worxx.de/tutorials/lighting.html
    [A set of lighting tips. Very good explanations.]
    *****

    http://www.computerarts.co.uk/tutor...&stage=5&page=0
    [Lighting without using lights... Stupid?.. no.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=7
    [radiosity tutorial. Essential.]
    ***

    http://www.neilblevins.com/cg_educa...ctor_lights.htm
    [Projection maps for making a forest scene.]
    *****

  4. #4
    http://www.nawyecky.com/tuts/tut-gi.htm
    [Another good GI tutorial.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=121
    [soft shadows (GI again). A very full of examples tutorial.]
    ****

    http://www.3dlight.com/page-lighting.htm
    [matching lighting in compositing.]
    ****

    http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
    [Three point lighting setup... Or so called "modeling with light".]
    *****

    http://www.3d-worxx.de/tutorials/lighting.html
    [Some basic explanation of lighting.]
    ****

    http://www.computerarts.co.uk/tutor...&stage=2&page=0
    [Some research on a spotlight's anatomy...]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=97
    [faking sunlight.]
    ***

    http://www.computerarts.co.uk/tutor...&stage=5&page=0
    [using negative light.]
    ****

    http://www.computerarts.co.uk/tutor...&stage=3&page=0
    [Selecting which lights should affect diffuse, which ambien, which specular...]
    ****

    http://www.taffix.com/Tutorials/Lighting/light03.htm
    [Some explanation about painting with light.]
    ****

    http://www.3dlight.com/page-softlights.htm
    [This one's very usefull for making realistic lighting.]
    ****

    http://www.computerarts.co.uk/tutor...&stage=4&page=0
    [The light's Including/excluding list.]
    ****

    http://www.taffix.com/Tutorials/Lighting/Light001.htm
    [How to lith a scene properly... Basics.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=8
    [That's one interesting tutorial about using light flters.]
    ***

    http://www.maxhelp.com/content/tuto...smoky/smoky.htm
    [some practice with volume lights.]
    ***

    http://maxfreek2.tripod.com/Tutorials/Tut02.htm
    [my desk lamp's symptom...]
    **

    http://www.3dcafe.com/asp/tutorials...lume/volume.asp
    [some more basic practice with volume lights.]
    ***

    http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
    [I like this one... It makes your characters look much better.]
    ****

    http://interneteye3d.com/Tutorials/...CAL/default.asp
    [the usual way of doing area lights in Max.]
    ****

    http://www.3dtotal.com/ffa/tutorial.../striplight.asp
    [VERY usefull! may be used instead of a softlight, but that's not easy to apply to animatuions.]
    ***** +

    >> ANIMATION <<

    http://www.maxhelp.com/content/tuto...ding/hiding.htm
    [Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.]
    ****

    http://www.uni-mainz.de/~kochm002/mindtut.html
    ["Slider Setup". Don't know how it works - didn't try it yet. But it should be something original.]
    ***

    http://www.3dm-mc.com/tutorials/carving/
    [woodcarving. A very useful trick.]
    ***

    http://www.angelfire.com/fl5/jcmiller/Acell.htm
    [A very quik tutorial about acceleratio9n and deceleration.]
    ***

    http://www.3dspline.com/boom-box.htm
    [Yay! A subwoofer animation! =)]
    ****

    http://www.bergen.org/AAST/Projects...ial/pivots.html
    [Pivot points.]
    ***

    http://max3d.3dluvr.com/tutorials/achain/
    [chain animation with Dynamics in Max.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=24
    [How to switch multiple cammeras during an animation.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=11
    [A tutorial about motion capture.]
    ***

    http://taurusfilmprod.hollywood.com.../Maxbullets.htm
    [bullet trails.]
    **

    http://www.siggraph.org/education/m...asseter_s94.htm
    [A few tricks & tips for animating characters. [not software specific.]]
    ****

    http://www.anticz.com/animatio.htm
    [Some very good tips about making good animation.]
    ****

    http://www.anticz.com/eularqua.htm
    [Some kind of gimbal lock and why it occures.]
    ***

    http://www.anticz.com/morphy.htm
    [prograssive morphing for animations.]
    ****

    http://www.computerarts.co.uk/tutor...&stage=3&page=0
    [making a muti-joined model for animation.]
    ***

    http://www.anticz.com/puppets.htm
    [using puppets for 3D animation.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=1
    [Some dynamics to liven your scenes.]
    ***

    http://www.maxhelp.com/content/tuto...in/fountain.htm
    [Making a simple fountain.]
    ***

    http://www.maxhelp.com/content/tuto...quid/liquid.htm
    [liquid moving in a glass... A bit of realism in you animations won't mess them up.]
    ***

    http://interneteye3d.com/Tutorials/...ges/default.asp
    [Animated book pages. Simple tutorial.]
    ***

    http://www.3dm-mc.com/tutorials/auto/
    [Animating a realistic car motion in turns.]
    ****

    http://www.3dcafe.com/asp/tutorials...yes/expeyes.asp
    [making expressional eyeballs.]
    ***

    http://www.computerarts.co.uk/tutor...&stage=3&page=0
    [Quikly animating a snake... but the snake kinda reminds me of something else =P.]
    ****

    http://www.3dcafe.com/asp/tutorials.../dragonwing.asp
    [I used it for my dragon.]
    ****

    http://www.cglearn.com/tutorials/ma...tes_teapot.html
    [usefull for starting animators.]
    ****

    http://www.cglearn.com/tutorials/max3/10_robot.html
    [Acctually I prefer IK.]
    ***

    http://www.cglearn.com/tutorials/ma...all_part_2.html
    [Using function curves is a bit easier sometimes.]
    ****

    http://interneteye3d.com/Tutorials/...ine/default.asp
    [making a vine grow with PathDeform.]
    ****

    http://www.3dcafe.com/asp/tutorials...eranimation.asp
    [a walk cycle.]
    ***

    http://www.geocities.com/SiliconVal...57/dolphin.html
    [SpaceWarps have a lot of uses.]
    ***

    http://www.webreference.com/3d/lesson97/
    [a few helpfull tips about IK.]
    ***

    http://www.webreference.com/3d/lesson98/
    [heh... this guy's chattering about who knows what in all of his tutorials.]
    ***

    http://www.comet-cartoons.com/toons...nc/lipsync.html
    [a lipSync tutorial.]
    ****

    http://www.webreference.com/3d/lesson96/
    [a few usefull tips, but the rest isn't that good.]
    **

    http://www.bergen.org/AAST/Projects...keyframing.html
    [For the animators.]
    ****

    http://www.3dcafe.com/asp/tutorials...yes/expeyes.asp
    [usefull.]
    ***

    http://www.3dcafe.com/asp/tutorials.../anchorfeet.asp
    [This one's for CharacterStudio.]
    ***

    http://www.3dcafe.com/asp/tutorials...end/ikblend.asp
    [Another one for CS.]
    ***

    http://www.rethinkfx.com/tutorials/ball.htm
    [max script isn't that hard as I thought.]
    ****

    http://www.3dcafe.com/asp/tutorials...ck/cattrack.asp
    [this one's usefull sometimes.]
    ***

    http://www.3dluvr.com/content/article/57
    [I hate Max's bones, but the tut isn't bad.]
    ****

    http://www.3dtotal.com/ffa/tutorial...rass/grass1.asp
    [There's a version of it on 3dluvr too. I luv this tutorial, very useful.]
    ****

    >> RENDERING & EFFECTS <<

    http://www.3dluvr.com/content/article/92
    [lighting, texturing and rendering... All in one.]
    *****

    http://www.nawyecky.com/tuts/tut-glow.htm
    [adding some specific atmosphere to your rendering with this effect. ] [ Not 3D! ]
    ****

    http://www.3dluvr.com/content/article/86
    [DOF in Max with the help of PS.]
    ****

    http://www.neilblevins.com/cg_educa..._fire_smoke.htm
    [Water and smoke effects.]
    ****

    http://www.computerarts.co.uk/tutor...al.asp?id=32425
    [Photrealism! That sweet word =) ]
    *****

    http://www.3dluvr.com/content/article/63
    [How to use combustion (the volumetric effect).]
    ***

    http://www.lightrays.de/html/tutori...ace_tut_eng.htm
    [Optimizing raytracing.]
    ****

    http://www.neilblevins.com/cg_educa...eens/greens.htm
    [Variety in one color...]
    ****

    http://www.neilblevins.com/cg_educa...aking_bokeh.htm
    [faking bokeh. Sounds hard...]
    *****

    http://www.neilblevins.com/cg_educa...cular_bloom.htm
    [specular glow, to add realism.]
    *****

    http://www.3dm-mc.com/tutorials/tornado/
    [Making a tornado without any fancy plugins... Hard to understand it, but it's good.]
    **

    http://www.voidix.com/wireframe.html
    [How to make a nice wireframe render.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=23
    [quick star fields.]
    ***

    http://www.3dm-mc.com/tutorials/flash/
    [electricity...]
    ***

    http://www.computerarts.co.uk/tutor...&stage=7&page=0
    [making your render look great in a postprocessing app.]
    ****

    http://www.3dluvr.com/content/article/88
    [window shaped highlights on an object. Looks good.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=47
    [expressions for controling light intensity and more...]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=81
    [making clouds with combustion.]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=117
    [making a big nuclear booooooom...]
    ***

    http://www.the3dstudio.com/tutorials.asp?id=44
    [a few tips about reflections and refractions.]
    ***

    http://www.lightrays.de/html/tutori...ics_tut_eng.htm
    [Faking caustics with raytrace-shadows... Very nice results.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=71
    [A few tips about making an interesting pic.]
    ****

    http://www.the3dstudio.com/tutorials.asp?id=101
    [how to engrave text without using a fancy plugin.]
    ****

    http://maxfreek2.tripod.com/Tutorials/Tut04.htm
    [Making a galaxy with particle systems.]
    ***

    http://www.3dm-mc.com/tutorials/smoke/
    [A smoke from a cigarette... My fav! [I don't smoke... I mean the smoke effect.]
    *****

    http://www.the3dstudio.com/tutorials.asp?id=73
    [another way of making a cigarret smoke.]
    ****

    http://www.3dluvr.com/content/article/60
    [basic smoke.]
    ****

    http://www.3dluvr.com/content/article/61
    [a bit more complicated smoke.]
    ****

    http://www.3dluvr.com/content/article/62
    [Something like advanced smoke.]
    ****

    http://www.3dm-mc.com/tutorials/hulldamage/
    [Hull damage... Boom =] ]
    ****

    http://www.3dm-mc.com/tutorials/steam/
    [creating simple steam... Not too realistic, but will do when you don't have any other ideas.]
    ***

    http://max3d.3dluvr.com/tutorials/n2dfire/
    [Makin 2D fire in the scene for speeding-up the rendering.]
    ***

    http://www.3dm-mc.com/tutorials/explore2/
    [A very nice explosion with particles and combustion.]
    ****

    http://www.3dm-mc.com/tutorials/explore/
    [An explosion in space.]
    ****

    http://www.3dm-mc.com/tutorials/blast/
    [another way of doing nice explosions with combustion and lense effects.]
    ***

    http://www.3dm-mc.com/tutorials/fireball/
    [Burn whatever you like with this tutorial.]
    ****

    http://www.maxhelp.com/content/tuto...re/campfire.htm
    [making a campfire... combustion.]
    ***

    http://www.3dcafe.com/asp/tutorials...waterscenes.asp
    [Usefull.]
    ***

    http://www.3dcafe.com/asp/tutorials...t/videopost.asp
    [an introduction to videopost.]
    ***



    http://www.ruku.com/glow.html
    [Glow effect for begginers.]
    ***

    http://www.3dcafe.com/asp/tutorials...ails/trails.asp
    [I'll need lots of this if I'm gonna' make an animation of VAZ in the future.]
    ***

    http://www.3dluvr.com/content/article/71
    [Splat!!!...]
    ***

    http://www.3dcafe.com/asp/tutorials...animatedsky.asp
    [A quik way of making sky.]
    ***

    http://www.3dcafe.com/asp/tutorials...ocketengine.asp
    [creating rocket engine flames, by using particles systems.]
    ***

    http://www.3dluvr.com/content/article/55
    [ok, nice for sea scenes.]
    ****

    http://www.angelfire.com/la/startfr...utorials11.html
    [making realistic clouds.]
    ***

  5. #5
    http://www.reel3d.freewire.co.uk/to...ter/lighter.htm
    [easier than I thought]
    ***

    http://www.3dtotal.com/ffa/tutorial...ng_tut_main.asp
    [that stupid cartoonish look... =) ]
    ***

    http://www.3dluvr.com/content/article/77
    http://www.3dluvr.com/content/article/79
    [Two tutorials for achieving cell shading.]
    ****

    http://www.3dluvr.com/content/article/64
    [making an asteroid.]
    ***

    http://www.webreference.com/3d/lesson94/
    [faking caustics]
    **

    http://max3d.3dluvr.com/tutorials/mcaustics/index.html
    [A good tutorial about faking caustics.]
    ****

    http://www.3dcafe.com/asp/tutorials...t/fairydust.asp
    [oh joy! It's sparkling! ]
    ***

    http://www.3dcafe.com/asp/tutorials...arks/sparks.asp
    [Even more sparkles! ]
    ***

    http://www.3dcafe.com/asp/tutorials...g/groundfog.asp
    [shows how to use fog.]
    ***

    >> COMPOSITING <<

    http://www.3dcafe.com/asp/tutorials...eramatching.asp
    [Usefull if you want to add 3D to a video.]
    ***

    http://www.3dluvr.com/content/article/67
    [usefull trick]
    ****

    http://www.3dluvr.com/content/article/68
    [boom!]
    ***

    http://www.3dluvr.com/content/article/66
    [Another tutorial about cammera matching.]
    ***

    http://www.rethinkfx.com/tutorials/compmax.htm
    [A simple, but quite long tutorial.]
    ***

    http://www.3dluvr.com/content/article/69
    [Lol! Use this tut if you have a photo of your grandmaa and want to blow her up.]
    ***

    >> MISC. <<

    http://www.3rddimensiontutorials.co...h%20Screen.html
    [How to make a CUSTOM plash screen for max.]
    *****

    http://home.nordwest.net/Adger/tips.html
    [89 tips'n'tricks.]
    ****

    http://www.3dgate.com/techniques/20...0904seeing.html
    [Every 3D artist has to have that art of seeing... This tutorial is to develop this skill.]
    *****

    http://www.computerarts.co.uk/tutor...al.asp?id=30132
    [Different camera techniques to liven your shots a bit.]
    *****

    http://www.computerarts.co.uk/tutor...al.asp?id=23082
    [A set of tutorials for making photorealistic eyes.]
    *****

    http://www.discreet.com/support/max...ddstudio&id=465
    [Rendering extremly big images... "Error creating bitmap" message shows up - what to do.]
    ***

    http://www.bergen.org/AAST/Projects...l/concepts.html
    [Some concepts of 3D.]
    ***

    http://www.discreet.com/support/max...ddstudio&id=482
    [Network rendering manual...]
    **

    http://www.dform.com/inquiry/tutorials/3dsmax/
    [How to use (export) VRML in Max.]
    ***

    http://www.computerarts.co.uk/tutor...al.asp?id=30328
    [a quick view on max4's functions.]
    ****

    http://www.computerarts.co.uk/tutor...al.asp?id=22544
    [a set of tutorials for working with 3D text & text effects.]
    ****

    http://max3d.3dluvr.com/tutorials/slearning/
    [the basics of MaxScript.]
    ****

    http://www.3dluvr.com/siggi/tutoria...sions/expr.html
    [MaxScript again. Very usefull if you're doing a car animation.]
    ****

    http://www.3dluvr.com/siggi/tutoria...expr_part2.html
    [The 2nd part of the previous tutorial.]
    ***

    http://www.3dluvr.com/content/article/53
    [using an expression controller.]
    ***

    http://kryten.infaze.com.au/%7Evipe...axtutorial.html
    [How to set up reference pics in viewports.]
    ****

    http://www.computerarts.co.uk/tutor...al.asp?id=20491
    [A set of tutorials that shows you how to make a 3D monster... modeling and texturing.]
    ****

    http://3dmax.8k.com/tutorials/Tut1/tutorial.html
    [A usefulll way of speeding-up the viewport updates on slower comps.]
    ***

    http://www.3dgate.com/techniques/20...02/0702viz.html
    [Aligning objects by using tools is faster.]
    ***

    http://www.nawyecky.com/tuts/tut-vvp.htm
    [Virtual viewport instead of multiple viewport pans and zooms when aligning objects.]
    ****

    http://3dworld.3dark.com/tutorial/3d/index.htm
    [A flash tutorial for begginers, telling what is what.]
    ****

    http://www.artofgaming.net/tutorialz/pretutorial.html
    [Unit scenes for isomatrical games (like Diablo or Starcraft).]
    ***

    http://www.computerarts.co.uk/tutor...al.asp?id=21544
    [a set of tutorials for using IK.]
    ****

    http://www.renderosity.com/login.ez...04&Reply=785795
    [for the ones that want to know how to load and render multiple files in max... One thing though - you have to register to see it. =( ]
    **

    http://www.computerarts.co.uk/tutor...al.asp?id=20809
    [A set of tutorials for realistic modeling.]
    ****

    http://www.3dgate.com/techniques/20.../0625hajba.html
    [High pass filter for creating tiling textures.]
    ****

    http://www.3dcafe.com/asp/tutorials...ngtemplates.asp
    [applying backgrounds to viewports and modeling according to them.]
    ****

    http://www.computerarts.co.uk/tutor...al.asp?id=20513
    [A great set of tutorials for 3D lighting and texturing a scene.]
    *****

    http://www.3dluvr.com/content/article/51
    [Too bad it's not possible to link an object to a vertex without using MaxScript.]
    ***

    http://www.bergen.org/AAST/Projects...instancing.html
    [ok... this one's for begginers that don't know what's the difference between an instance, a copy, and a reference.]
    ****

    http://www.3dluvr.com/content/article/50
    [MaxScript again... However it shows how to make a simple player for the scenes. Cool huh?]
    ***

    http://www.computerarts.co.uk/tutor...al.asp?id=21422
    [A set of tutorials for modeling non-existing things according to blueprints.]
    ****

    http://www.3dcafe.com/asp/tutorials...expressions.asp
    [some kind of an "expression controler". Nope! Haven't heard of it.]
    ***



    >> USING PLUGINS <<

    http://www.neilblevins.com/cg_educa...razil_0_1_3.htm
    [skylight with Brazil by Neil Blevins... Damn cool]
    *****

    http://www.neilblevins.com/cg_educa...il_bumpmaps.htm
    [Antialiasing bumpmaps with Brazil.]
    *****

    http://www.neilblevins.com/cg_educa...azil_0_2_21.htm
    [Basic stuff about brazil.]
    *****

    http://www.neilblevins.com/cg_educa...ling_0_2_26.htm
    [Undersampling and optimising your scenes for GI rendering.]
    *****

    http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm
    [Some kind of water dynamics plug-in... Looks usefull.]
    ***

    http://www.3dcafe.com/asp/tutorials...ter/twister.asp
    [a tutorial about making a twister (tornado) by using PyroCluster plug-in.]
    ***

    http://members.optushome.com.au/ghr.../tutoriaOne.htm
    [using a translucency script.]
    ****

    http://members.optushome.com.au/ghr...utoriaThree.htm
    [An animation with the same translucency script.]
    ***

    http://www1.linkclub.or.jp/%7Einosuke/edge_e.html
    [Fixing troubles, that occure in an edge-detecting plugin.]
    ***

    http://www.computerarts.co.uk/tutor...al.asp?id=25302
    [the way of 3D illustration.]
    ****

    http://members.optushome.com.au/ghr.../tutoriaTwo.htm
    [Progressive morphing with a few morphing plugins.]
    ***

    http://www.3dluvr.com/content/article/52
    [Using the new "RealFlow" plug-in for Max.]
    ***

    http://www.3dv.com/support/pyro/pyrot.html
    [Using some kind of a 2D texture set, called "PYROMANIA!".]
    **

    http://www.3dtotal.com/team/Tutoria...0hdri%20tut.asp
    [Using a fancy renderer acctually. Maybe usefull, but not for me.]
    ***

    http://www.3dluvr.com/content/article/70
    http://www.3dluvr.com/content/article/78
    [An afterbur tutorial... Interesting. They're making an explosion]
    ***

    http://www.3dluvr.com/content/article/75
    [...some clouds...]
    ***

    http://www.3dluvr.com/content/article/65
    [...and some basic stuff.]
    ***

    http://www.3dcafe.com/asp/tutorials.../clothreyes.asp
    [Some basic stuff about clothReyes.]
    ***

    http://www.3dtotal.com/team/Tutoria...finalrender.htm
    [useful for those, who have the renderer.]
    ***

    http://perso.wanadoo.fr/3d/tutorials/lightn/lightn.html
    [making lightning.]
    ***
    ------------------



    http://www.renderology.com

    http://www.exchange3d.com/main/index.php

    http://www.mogge3d.com/


    http://www.planet-3d.com

    http://www.righthemisphere.com/index.htm

    http://www.computerarts.co.uk

    http://www.3du.com/meshmaster/tutorial01.html




    http://waylon-art.com/uvw_tutorial/uvwtut_01.html - UVW mapping in 3ds Max 5

    http://waylon-art.com/tutorial/tutorial_1.html - Modeling and mapping asteroids



    http://www.warpedspace.org/Tutorial_...utorialBIG.htm



    A bunch of new 3dsmax 5 videotutorials here:
    http://www.talkingpictures.se/Tutorial_max5_001.htm
    If U're looking for Maya 4.5 then go here:
    http://www.digital-tutors.com/digit.../maya/index.htm

    Also Fileplanet has some goods:
    http://www.fileplanet.com/section.aspx?s=91443




    http://www.secondreality.ch/

  6. #6
    أعتقد تحتاجون ايام للإطلاع على المواقع السالفة الذكر

    بالتوفيق للجميع ولاتنسونا من صالح دعائكم...

  7. #7
    عضو متميز
    تاريخ التسجيل
    Nov 2003
    المنطقة
    مصر
    العمر
    40
    ردود
    1,872
    waaaaaaaaaaaaaaaaaaw
    كل ده ....
    فعلاً .. مجهود محترم ....
    شكراً يا صديقى ....
    الباشمهندس أحمد

    مركز الرباط للجرافيك
    مركز تعليمي معتمد لدي شركة Autodesk
    هاتف : 00201000151001

    موقع و دورات مركز الرباط للجرافيك .. تفضل هنا


    Facebook

    YouTube

  8. #8
    ماشاء الله تبارك الله!

  9. #9
    عضو
    تاريخ التسجيل
    Feb 2003
    المنطقة
    السعودية - مكة
    العمر
    34
    ردود
    67
    جزاك الله كل خير
    والله يعطيك العافية ..
    اللهم زدني علماً و فقهني في الدين و إجعلني من من يخدم هذا الدين

  10. #10
    كنز رقم اثنين
    كل أقوالي وأفعالي وأعمالي أضعها بين أيديكم للنقد
    لا تقل بغير تفكير ، ولا تعمل بغير تدبير

    أخوكم
    .. .-. -. ...- ..-. -.. ..- ...- -.

  11. #11
    عضو فعال
    تاريخ التسجيل
    Nov 2004
    المنطقة
    البلاد الذى أوصى الرسول بجنودها
    العمر
    30
    ردود
    175
    ياصلاة النبى كل دة مواقع بسم الله ماشاء الله تبارك الله أحسن الخالقين كل ده فعلاً مجهود محترم شكراً لا نعلم بماذا نكافأك ولكن جزاك الله خيراً
    من علمني حرفا***فى كتاب الله وسنة رسوله وفى الكمبيوتر صرت له أخا ً فى الله(ههههه)
    تلميذ الأستاذالعبقرى أ/أحمد صبحى
    المسؤل الإعلامى بمجموعة شركات د. إبراهيم الفقى العالمية

    و تحركت الشمس من الشمال الى اليمين
    لو تخلت الأهرام عن حجرها المتين
    لو عاد كل صهيوني الى بطن أمه جنين
    لن نتنازل عن شبر واحد من أرض فلسطين
    الـــمـــحــــــب لـــذكـــر الـــــــــــــلــــــــــــــه

  12. #12
    مئات المواقع المختصة بالماكس( لاتجدها إلا هنا!!)الموديل،الدروس،البرامج كل شيء لاتتردد
    شكرا أخي أبو الوليد على الموضوع.
    و إحتراما للملكية الخاصة اعذرني بأن أضيف المصدر : http://forum.xyzhq.com/index.php?showtopic=91
    و الأصل هنا : www.eeye.us/showthread.php?goto=lastpost&t=508

    مع الشكر
    أخر تعديل بواسطة الحق قوة في 12 / 12 / 2004 الساعة 01:54 AM

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