موضوع: درس فيديو فى تصميم وجه بإحتراف

ردود: 3 | زيارات: 625
  1. #1
    عضو متميز
    صور رمزية علاء مختار
    تاريخ التسجيل
    Sep 2005
    المنطقة
    الاسكندرية
    العمر
    30
    ردود
    1,098

    Talking درس فيديو فى تصميم وجه بإحتراف

    شباب هذا درس فى تصميم وجه انسان بإحتراف

    الجزء الأول

    الجزء الثانى جارى البحث عنه
    لا إله إلا الله
    محمد رسول الله

    سبحان الله وبحمده سبحان الله العظيم
    تذكروا اموات المسلمين بالدعاء


  2. #2
    عضو متميز
    صور رمزية علاء مختار
    تاريخ التسجيل
    Sep 2005
    المنطقة
    الاسكندرية
    العمر
    30
    ردود
    1,098

    Smile مجموعة دروس للفاينل رندر

    finalRender Stage 1 intro length 10:35 size 7.3MB

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    [3.5MB]
    The glasses demo gives a broad overview of some of the new features from finalRender Stage 1 that were revealed for the first time at Siggraph 2002.












    Sponza Contest Rendering length 6:48 size 4.7 MB

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    [2.7MB]
    The sponza scene file is used to compare many different rendering systems using Global Illumination. Watch how fast finalRender Stage 1 handles this scene with simple one-source lighting. See how others have fared at the Sponza home page.













    finalToon Overview length 8:41 size 6 MB

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    [3.6MB]
    Bundled with finalRender Stage 1 is a full-blown illustration/cel rendering system called finalToon. This true hidden line renderer was shown for the first time at Siggraph 2002. finalToon allows for Non-Photo Realistic (NPR) renderings.
















    finalToon Hatching length 5:24 size 5.8 MB

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    [4.3MB]
    Unique to finalToon is its new procedural image-based hatching – a non-photorealistic effect that is impossible to create in a paint program as a 2D effect due to the lack of 3D data. FinalToon can create pen-and-ink, woodcut and scratchboard style art effects by accentuating the topography with the generated cross-hatching, as artists do.












    Multi-Triangle Displacement length 5:26 size 3.7MB

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    [1.9 MB]
    A new form of displacment mapping called MTD™ that allows raytracing of enormous amounts of smooth displaced geometry in practical timeframes. For example, a rock wall or ocean may be displaced into ten million or more polygons using any bitmap or procedural texture, which will render in a minute or so on a modern PC.












    Bump Map Shadows length 4:27 size 4.7 MB

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    [3.1MB]
    This feature of finalRender allows shadows to follow the topography implied by a bump map, allowing for a much more realistic look without taking any additional render time.






    لا إله إلا الله
    محمد رسول الله

    سبحان الله وبحمده سبحان الله العظيم
    تذكروا اموات المسلمين بالدعاء

  3. #3
    عضو نشيط
    صور رمزية emon11
    تاريخ التسجيل
    Sep 2005
    المنطقة
    ireland
    ردود
    963
    thanksssssssssssssssssssssssssssssssssssssssssssss

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