السلام عليكم
استعرض لكم بعض الميزات الجديدة للفيراي الجديد VRay 1.50.06 بالصور واتمني ان شاء الله الاستفادة للجميع
وارجوكم لاتنسوني من صالح دعائكم لي ولوالديه وللمسلمين جميعا
الموضوع منقول للافاده
Here are some of the newest features of V-Ray 1.49.90 for 3ds Max. We hope it will fill the waiting for final version Vray 1.5.
Improved QMC sampling
It can clean your room, finaly
Simple compatibility with MS Word and Excel
Improved photon drawing
Stars and moon system
Clean shader and built-in cup of tea
Realistic fork with really sharp knife
Fridge is included
Stars and moon system
* Motion blur for both particle translation and spin;
* Multi-segmented motion blur for complex non-linear particle movements.
Stopping migration
* Easy setup for image-based lighting (IBL);
* Importance sampling of the dome texture for fast and clean results;
* Support for photon mapping for fast and accurate caustic effects.
Neutron star collisions create huge magnetic spikes
* The model was created by Daniel Price from the University of Exeter, UK, and Stephan Rosswog from the International University of Bremen, Germany. It begins with two cold neutron stars in a circular orbit around each other, and both with masses 1.4 times that of the Sun.
* Reduces noise when combining multiple "blurry" effects (e.g. AA, DOF, motion blur, GI).
Improved photon mapping
* Reduction of "dark corners" artifacts.
Sun and sky system
* Quick setup of exterior daylight scenes;
* Sun can be placed anywhere in the scene;
* Blurry shadows for the sun light;
* Sky environment map and sun color are analytically computed based on the sun position.
Dirt shader and ambient occlusion
* Can be used for an ambient occlusion pass;
* Can be used to blend between any two texture maps.
Fast SSS approximation shader
* Useful for skin and plastic materials.
* Flicker-free since no interpolation is used.
Physically-based camera
* Accurate simulation of the refractive lens system of real-world cameras.
* Real-world parameters (focal length, f-stop etc).
* Non-linear DOF effects (e.g. different blur in the image center and edges).
* Accurate image distortions (e.g. fish-eye effects).
مع ارق امنياتي للجميع بالتوفيق
___________________________-
اخوكم
صبري - مصر
استعرض لكم بعض الميزات الجديدة للفيراي الجديد VRay 1.50.06 بالصور واتمني ان شاء الله الاستفادة للجميع
وارجوكم لاتنسوني من صالح دعائكم لي ولوالديه وللمسلمين جميعا
الموضوع منقول للافاده
Here are some of the newest features of V-Ray 1.49.90 for 3ds Max. We hope it will fill the waiting for final version Vray 1.5.
Improved QMC sampling
It can clean your room, finaly
Simple compatibility with MS Word and Excel
Improved photon drawing
Stars and moon system
Clean shader and built-in cup of tea
Realistic fork with really sharp knife
Fridge is included
Stars and moon system
* Motion blur for both particle translation and spin;
* Multi-segmented motion blur for complex non-linear particle movements.
Stopping migration
* Easy setup for image-based lighting (IBL);
* Importance sampling of the dome texture for fast and clean results;
* Support for photon mapping for fast and accurate caustic effects.
Neutron star collisions create huge magnetic spikes
* The model was created by Daniel Price from the University of Exeter, UK, and Stephan Rosswog from the International University of Bremen, Germany. It begins with two cold neutron stars in a circular orbit around each other, and both with masses 1.4 times that of the Sun.
* Reduces noise when combining multiple "blurry" effects (e.g. AA, DOF, motion blur, GI).
Improved photon mapping
* Reduction of "dark corners" artifacts.
Sun and sky system
* Quick setup of exterior daylight scenes;
* Sun can be placed anywhere in the scene;
* Blurry shadows for the sun light;
* Sky environment map and sun color are analytically computed based on the sun position.
Dirt shader and ambient occlusion
* Can be used for an ambient occlusion pass;
* Can be used to blend between any two texture maps.
Fast SSS approximation shader
* Useful for skin and plastic materials.
* Flicker-free since no interpolation is used.
Physically-based camera
* Accurate simulation of the refractive lens system of real-world cameras.
* Real-world parameters (focal length, f-stop etc).
* Non-linear DOF effects (e.g. different blur in the image center and edges).
* Accurate image distortions (e.g. fish-eye effects).
مع ارق امنياتي للجميع بالتوفيق
___________________________-
اخوكم
صبري - مصر
تعليق