السلام عليكم ورحمة الله
هذه الصورة النهائية للدرس :
قبل أن تبدأ : حمل ملف العمل من هنـــــــــــــــــــــــا
ملاحظة : يوجد مع الملف جميع الصور التي تم استخدامها في الدرس .
الدرس إنجليزي لكنه سهل التطبيق إن شاء الله ..
يمكنك الإستعانة بعد الله تعالى بترجمة جوجل : هنــــــــــــــــــــــا
بسم الله نبدأ
الجزء الأول المودلينج ..
Before we begin, change your grid units to Generic Units if they are not already (menu Customize -> Units Setup).
Create a box with the dimensions Length=Width=Height=100. Select it and right click on it. From the menu that appeared choose Convert To -> Convert To Editable Poly. Next, go to the Modify Panel and choose Vertex selection. From the Top view port select and move the vertexes like on the picture bellow (black – original box; white – after we moved the vertexes; red – new dimensions):
Next, go to Polygon selection mode and select all of the polygons that represent the walls of our house.
In Edit Poly options scroll down to Edit Geometry and click on the Slice Plane button. You’ll notice that a yellow rectangle has appeared in the view port. That is the slice plane gizmo and we are going to use it to cut little box so it will look like a house.
Change the view port to Front and move the slice plane along the z axis to position of 90. Then, click on the Slice button located in the Edit Poly -> Edit Geometry section.
Lower the position of the slice plane to 40 and click on the Slice button again.
Now we cut the polygons into 3 parts and we are going to use the middle one for the windows. Select the middle polygon on the front and the back side of the house (the easiest way to select polygons like this is in the Perspective view port).
Switch to the Front view and rotate the Slice Plane 90 degrees to the left or right and move to the far left side of the house.
Now, counting from the left, slice the selected faces in these positions: 30, 110, 160, and 240. Result of the slice can be seen on the next picture:
Next, select the polygons shown on the picture bellow and slice them in the positions 290 and 330.
Select the next group of polygons…
…and slice them in the position 350.
Select the polygons on the next picture and extrude them 200 units.
In the newly extruded part create a window using the same slice plane technique as before. Next, select the polygons that represent the door and windows on the front side of the house and extrude the by -5 units.
Now switch to the back of the house and slice in some new more windows and extrude them like the ones from the front.
Create some more windows on the sides of the house:
يتبع=
هذه الصورة النهائية للدرس :
قبل أن تبدأ : حمل ملف العمل من هنـــــــــــــــــــــــا
ملاحظة : يوجد مع الملف جميع الصور التي تم استخدامها في الدرس .
الدرس إنجليزي لكنه سهل التطبيق إن شاء الله ..
يمكنك الإستعانة بعد الله تعالى بترجمة جوجل : هنــــــــــــــــــــــا
بسم الله نبدأ
الجزء الأول المودلينج ..
Before we begin, change your grid units to Generic Units if they are not already (menu Customize -> Units Setup).
Create a box with the dimensions Length=Width=Height=100. Select it and right click on it. From the menu that appeared choose Convert To -> Convert To Editable Poly. Next, go to the Modify Panel and choose Vertex selection. From the Top view port select and move the vertexes like on the picture bellow (black – original box; white – after we moved the vertexes; red – new dimensions):
Next, go to Polygon selection mode and select all of the polygons that represent the walls of our house.
In Edit Poly options scroll down to Edit Geometry and click on the Slice Plane button. You’ll notice that a yellow rectangle has appeared in the view port. That is the slice plane gizmo and we are going to use it to cut little box so it will look like a house.
Change the view port to Front and move the slice plane along the z axis to position of 90. Then, click on the Slice button located in the Edit Poly -> Edit Geometry section.
Lower the position of the slice plane to 40 and click on the Slice button again.
Now we cut the polygons into 3 parts and we are going to use the middle one for the windows. Select the middle polygon on the front and the back side of the house (the easiest way to select polygons like this is in the Perspective view port).
Switch to the Front view and rotate the Slice Plane 90 degrees to the left or right and move to the far left side of the house.
Now, counting from the left, slice the selected faces in these positions: 30, 110, 160, and 240. Result of the slice can be seen on the next picture:
Next, select the polygons shown on the picture bellow and slice them in the positions 290 and 330.
Select the next group of polygons…
…and slice them in the position 350.
Select the polygons on the next picture and extrude them 200 units.
In the newly extruded part create a window using the same slice plane technique as before. Next, select the polygons that represent the door and windows on the front side of the house and extrude the by -5 units.
Now switch to the back of the house and slice in some new more windows and extrude them like the ones from the front.
Create some more windows on the sides of the house:
يتبع=
تعليق