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باختصار

باختصار



Number of faces of the final low-poly model: 225

1. Using Polygons tools > Create Polygon Tool and making sure Append to Polygon is on will get you a similar mesh to the one below, keeping in mind that all polygons must always have 4 sides:
2. And you continue to build the mesh in this way:


4. ... do extrude (or bevel) so that the mesh looks like the one shown below:


6. Here we'll make a new cut, to the side of the previous one, creating another Loop:


8. Here, we'll change a little the direction of the loops. Repair the missplaced vertices from the previous figure. Select the highlighted faces...


10. To add detail, always use the method shown below. This is the correct way to add detail of this type and keep the mesh all quad:


12. To give some volume to the ear, extrude the external edges 2 times, as highlighted:


14. Moving some vertices, edit the mesh until you have all the anatomical details, as you can see from the low-poly version:


16. The back part of the ear should look like this:


17. ... and like this smoothed:
18. The ear viewed from the back, the ear should have a shape similar to this:

20. ... and smoothed:

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