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10.6 Network rendering
----------------------
>Q: Do I need additional licenses for doing a network render?
A: No. For one licese of MAX you can have up to 9999 computers
hooked onto a network and render on all of them.
---
>Q: Why doesn't my network rendering work in Windows 95/98?
A: You can't network render in Windows 95/98. You have to go for Windows NT
which by the way is more stable and suitable for running MAX!
---
>Q: How do I network render on two PC's in NT4?
A:
1. Goto CONTROL PANEL >>> NETWORK
Make sure you have:
I. TCP/IP transfer control protocol / Internet Protocol
Check your settings
Example: IP = 199.000.000.001
I am computer 1 in group 199. Remember that each
computer in 199.000.000 needs a different number
SUBNET MASK = 255.255.255.000
This makes sure I am in MY group 199 only.
II. Client for Microsoft Networks
1. This is for Windows 95 and NT4 to talk to each other
III. Network Name
1. All of your computers need the TCP/IP to be the same (with
different ending number group 4 as stated)
2. Workgroups also need to be the same as well (for ease of
networking and good programming)
Example: WORKGROUP = HOLLYWOOD
2. Restart computer
3. Make icons for MANAGER and SERVER
A. 3D Studio Max can ONLY be a server AND manager on the same computer in
NT4, not 95. Why? Who knows...
B. Right click on your desktop and make a new shortcuts to
I. %maxroot%\manager.exe
II. %maxroot%\server.exe
C. Decide which is the faster computer in your network, and use it as
a server and a manager
D. The TCP/IP address you give that computer is the manager address,
and you must also know it's name
E. Run server.exe icon on your desktop, and you must tell the program
what the manager name and address is
F. Run the manager and don't change anything, just do a simple setup.
4. Start server, manager services
A. Run Manager in your fast computer, and it should start the service
B. Sun server on both computers (more computers as your farm grows)
C. Run max on the fast computer, and render to :NETRENDER checkbox
clicked on
D. Find a list of managers, or type it in (199.000.000.001) for
example
E. Search for servers available, then click on each on, making it
have a green arrow through a green ball
F. Render out, and as it runs, close your MAX interface to save ram
and resources when the server starts
5. left click on the manager icon and you can watch it go, and see the
progress continue
---
>Q: How do I batch/network render on only one machine?
A: The network renderer works fine on one computer. e.g. NT 4 and Max 2.
You have to install a network with TCP IP for NT even if you³re not
connected to other computers, because you need an IP address. An alternative
might be to install MS Loopback Adapter as Network card. Works fine for me.
For detailed information goto the Online help (Search for Loopback or so...)
Install both the Network Render Manager and Network Render Server (just
start it) and fill in the IP address of the Manager (the one you wrote in
the TCP IP Network properties of NT) in right line of the Network Server
properties. Also start the Queue Manager and fill in the same IP Address.
To render, just tick Network render in the Render dialog in MAX,
choose your Manager (must be running at that time) and it will work.
Choose deactivated (or inactive) and then the rendering will start when
you activate it via the queue manager.
You can also declare that the server should only run at nighttime in the
server dialog.
I know this is written a bit confusing, but I hope it will help you.
It's very simple in fact.
---
>Q: How do I set up network rendering in MAX?
>
> I'm having problems in setting up network rendering between two Dual PIIs.
> The problem I have is when I go to render the net render dialog opens but
> no network manager is available to connect to in the pull down box.
A: Make sure you start your netmanager beforehand. Also make sure you give
the machines time to recognize each other and also when closing them down.
> My TCP/IP network functions fine. I start the Manager Program on the second
> machine and the server program. Then on the first machine I start the server
> program and 3DS max the server / manager programs ping each other but no
> manager is shown in the renderer.
A: Sometimes, you only need to confirm the IP address in that little pulldown
area in the netmanager where your IPnumbers are(put in the cursor and hit
enter).
Every so often you need to simply pull out the network directories (put them
somewhere safe just in case) so that max thinks this is the first time and
you put in your IP etc when you start the manager etc.
> Maybe I am doing something fundamentally wrong, or maybe its something to do
> with my network - I don't know. But any suggestions would help I'm sure.
Follow the manual steps if your network machines are pinging you should be
fine.
---
>Q: Why can't I save the network rendered animation to a file?
>
> I cannot use my 3 networked PC's for Net Rendering when I want to save
> the Animation to a file! I can use them when I don't save it to a file!
A: It's not possible to use net-rendering with any animation file format as
output. You have to tell MAX to save every rendered image to its own file.
Pretty easy
.
1. Make your scene and so on - I guess you did this already.
2. Choose a folder on one of the computers to save the images to. It's
necessary that every computer is allowed to write to this directory.
3. If you use the Video Post then just add an Image Output event (has to
be the last one). Use any file name you want - e.g. ANIMATION and any
still-image file format - e.g. TGA. And you need to enter the folder of
your harddrive where MAX will save the images. The whole filename should
now look like this: \\COMPUTER_NAME\FOLDER\ANIM.TGA.
If you don't use the VP then press "File..." in the Render-dialog and
enter the name in the same way as described b4.
4. Start the Network Manager on one machine
5. Start the Render Server on the others and connect them to the manager.
6. Either press "Execute Sequence" (the running guy) in the VP or "Render".
7. Make sure that "Net Render" is enabled.
8. Press OK
9. Now choose your Manager in the dropdown-list.
10. Press the All-button (Remember?? When you set an Animation-file as
output you can only select ONE render server....)
11. Press OK.
12. Enjoy.
Now you can use the Queue Manager to activate/deactivate the servers,
watch some statistics and so on.
10.7 Batch rendering
--------------------
>Q: How do I set up my computer to render a couple of scenes over night?
>
> I would like to know if it is possible to batch render on a single
> machine with either Max 1.2 or 2.5. So before I go home at night I can
> set up Max to render 2 or 3 scenes unattended, like in Strata Studio or
> Alias. The only literature I see on batch rendering is when you have a
> network setup. A while back in the news group I had read a posting from
> someone saying there was a plug in somewhere to do this.
A: Set up the Network Render on a single machine using the MS Loopback
adapter in NT. This is all explained in the Online Help in 1.2 and books
and Online in MAX r2.5
Also, see the previous topic about how to network render. There you'll find
some handy tips.
10.6 Network rendering
----------------------
>Q: Do I need additional licenses for doing a network render?
A: No. For one licese of MAX you can have up to 9999 computers
hooked onto a network and render on all of them.
---
>Q: Why doesn't my network rendering work in Windows 95/98?
A: You can't network render in Windows 95/98. You have to go for Windows NT
which by the way is more stable and suitable for running MAX!
---
>Q: How do I network render on two PC's in NT4?
A:
1. Goto CONTROL PANEL >>> NETWORK
Make sure you have:
I. TCP/IP transfer control protocol / Internet Protocol
Check your settings
Example: IP = 199.000.000.001
I am computer 1 in group 199. Remember that each
computer in 199.000.000 needs a different number
SUBNET MASK = 255.255.255.000
This makes sure I am in MY group 199 only.
II. Client for Microsoft Networks
1. This is for Windows 95 and NT4 to talk to each other
III. Network Name
1. All of your computers need the TCP/IP to be the same (with
different ending number group 4 as stated)
2. Workgroups also need to be the same as well (for ease of
networking and good programming)
Example: WORKGROUP = HOLLYWOOD
2. Restart computer
3. Make icons for MANAGER and SERVER
A. 3D Studio Max can ONLY be a server AND manager on the same computer in
NT4, not 95. Why? Who knows...
B. Right click on your desktop and make a new shortcuts to
I. %maxroot%\manager.exe
II. %maxroot%\server.exe
C. Decide which is the faster computer in your network, and use it as
a server and a manager
D. The TCP/IP address you give that computer is the manager address,
and you must also know it's name
E. Run server.exe icon on your desktop, and you must tell the program
what the manager name and address is
F. Run the manager and don't change anything, just do a simple setup.
4. Start server, manager services
A. Run Manager in your fast computer, and it should start the service
B. Sun server on both computers (more computers as your farm grows)
C. Run max on the fast computer, and render to :NETRENDER checkbox
clicked on
D. Find a list of managers, or type it in (199.000.000.001) for
example
E. Search for servers available, then click on each on, making it
have a green arrow through a green ball
F. Render out, and as it runs, close your MAX interface to save ram
and resources when the server starts
5. left click on the manager icon and you can watch it go, and see the
progress continue
---
>Q: How do I batch/network render on only one machine?
A: The network renderer works fine on one computer. e.g. NT 4 and Max 2.
You have to install a network with TCP IP for NT even if you³re not
connected to other computers, because you need an IP address. An alternative
might be to install MS Loopback Adapter as Network card. Works fine for me.
For detailed information goto the Online help (Search for Loopback or so...)
Install both the Network Render Manager and Network Render Server (just
start it) and fill in the IP address of the Manager (the one you wrote in
the TCP IP Network properties of NT) in right line of the Network Server
properties. Also start the Queue Manager and fill in the same IP Address.
To render, just tick Network render in the Render dialog in MAX,
choose your Manager (must be running at that time) and it will work.
Choose deactivated (or inactive) and then the rendering will start when
you activate it via the queue manager.
You can also declare that the server should only run at nighttime in the
server dialog.
I know this is written a bit confusing, but I hope it will help you.
It's very simple in fact.
---
>Q: How do I set up network rendering in MAX?
>
> I'm having problems in setting up network rendering between two Dual PIIs.
> The problem I have is when I go to render the net render dialog opens but
> no network manager is available to connect to in the pull down box.
A: Make sure you start your netmanager beforehand. Also make sure you give
the machines time to recognize each other and also when closing them down.
> My TCP/IP network functions fine. I start the Manager Program on the second
> machine and the server program. Then on the first machine I start the server
> program and 3DS max the server / manager programs ping each other but no
> manager is shown in the renderer.
A: Sometimes, you only need to confirm the IP address in that little pulldown
area in the netmanager where your IPnumbers are(put in the cursor and hit
enter).
Every so often you need to simply pull out the network directories (put them
somewhere safe just in case) so that max thinks this is the first time and
you put in your IP etc when you start the manager etc.
> Maybe I am doing something fundamentally wrong, or maybe its something to do
> with my network - I don't know. But any suggestions would help I'm sure.
Follow the manual steps if your network machines are pinging you should be
fine.
---
>Q: Why can't I save the network rendered animation to a file?
>
> I cannot use my 3 networked PC's for Net Rendering when I want to save
> the Animation to a file! I can use them when I don't save it to a file!
A: It's not possible to use net-rendering with any animation file format as
output. You have to tell MAX to save every rendered image to its own file.
Pretty easy

1. Make your scene and so on - I guess you did this already.
2. Choose a folder on one of the computers to save the images to. It's
necessary that every computer is allowed to write to this directory.
3. If you use the Video Post then just add an Image Output event (has to
be the last one). Use any file name you want - e.g. ANIMATION and any
still-image file format - e.g. TGA. And you need to enter the folder of
your harddrive where MAX will save the images. The whole filename should
now look like this: \\COMPUTER_NAME\FOLDER\ANIM.TGA.
If you don't use the VP then press "File..." in the Render-dialog and
enter the name in the same way as described b4.
4. Start the Network Manager on one machine
5. Start the Render Server on the others and connect them to the manager.
6. Either press "Execute Sequence" (the running guy) in the VP or "Render".
7. Make sure that "Net Render" is enabled.
8. Press OK
9. Now choose your Manager in the dropdown-list.
10. Press the All-button (Remember?? When you set an Animation-file as
output you can only select ONE render server....)
11. Press OK.
12. Enjoy.
Now you can use the Queue Manager to activate/deactivate the servers,
watch some statistics and so on.
10.7 Batch rendering
--------------------
>Q: How do I set up my computer to render a couple of scenes over night?
>
> I would like to know if it is possible to batch render on a single
> machine with either Max 1.2 or 2.5. So before I go home at night I can
> set up Max to render 2 or 3 scenes unattended, like in Strata Studio or
> Alias. The only literature I see on batch rendering is when you have a
> network setup. A while back in the news group I had read a posting from
> someone saying there was a plug in somewhere to do this.
A: Set up the Network Render on a single machine using the MS Loopback
adapter in NT. This is all explained in the Online Help in 1.2 and books
and Online in MAX r2.5
Also, see the previous topic about how to network render. There you'll find
some handy tips.

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