(Class)3D Core : (v)direct3D Pointer ~private (v)direct3D Device Pointer ~private (v)Vertex Buffer Pointer ~private (f)Init DirectX ~private (f)Draw ~private (f)Release DirectX ~private (f)Init Game (f)Update Game (Class)Camera (f)LookAt(vector3) (f)positiond(vector3) (Class)Mesh (v)color(Color) (v)transformation Matrix ~pravite (f)translate(vector3) (f)rotate(vector3) (Class)Input : (class)keyboard (f)getKeyUp(key) (f)getKeyDown(key) (Header)Core Types : (s)Vector3 (s)custom Vertex (d) Flexible Vertex Format (e)key