Automotive Modeling in 3ds Max
7 hrs. 43 min. | October 16, 2008 | 3ds Max 2009 and up (required to open project files) | Author: Justin Marshall
Learn a production workflow to automotive modeling in 3ds Max and a multitude of Polygon, NURBS, and Spline-based techniques that can be used for Film, Games, and Automotive Design. Contains over 7.5 hours of project-driven training. Popular highlights include: Viewport Backgro... more »
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