Autodesk Maya 2012 Service Pack 2 | Maya | Autodesk Knowledge Network
جديد الـ Hot Fix 2 :
Goal issue when using a straight curve
Load render pass doesn't work when project is on network share
Shadow artifacts occurs with large differences in object size
Connecting luminance node to bump channel of mental ray shader causes crash
UNC path bookmarks are not saved in new filebrowser
Final gather map visualization not working
Painting blendshapes problems
Wacom tablet not working correctly in mouse mode
dagContainer collapses at every DAG operation
Unpredictable results referencing HIK characters
Creating Framebuffer with a Geometry shader causes a crash
Joint orient channels not accepting setAttr correctly
Graph editor: cannot view multiple f‐curves on a character set
Polysplit crash
Metacarpal fingers not created when creating HIK control rig
Pinning an effector is causing the pivot display to jump
Missing manipulator handles in perspective view
Adaptivesampling gives lower shading quality in framebuffers
mia_material_x preset 'Satined Metal' renders differently
Scenes with dense final gather settings may have longer render time
Render with mental ray errors with multi‐shape polygons
HIK: Shift+LMBdoes not allow for selection of keys on timeline if HIK in scene
New option in move tool broken
Human IK: Parenting Auxiliary Effectors to an object doesn't work
Maya 2012 Hot fix 1
http://www.maxforums.net/content.php...2012-Hot-fix-1
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