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Modeling Hard Surface Curvature in 3ds Max

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  • Modeling Hard Surface Curvature in 3ds Max

    Modeling Hard Surface Curvature in 3ds Max









    Plateforme :
    Editeur : digital tutors


    1 hrs. 12 min.
    Released on August 4, 2009
    Project Files Included (2 MB)
    Required Software: 3ds Max 2010 and up

    In this course we will use the Graphite Modeling Tools to build a football helmet in 3ds Max.

    A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted
    changes in the shape. The Graphite Modeling Tool set has a number of tools we can use to solve this problem. In this course we
    will explore the use of these tools by building a football helmet. We'll be able to quickly create and modify hard surface
    geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you'll have a
    better understanding of some of the modeling tools in 3ds Max and how you can put those tools to use in creating well shaped
    geometry with clean topology for your own projects.



    Hébergeur : FriendlyShare
    Langue : Anglais
    Découpé avec : WinRar
    Nombre de fichiers : 4 + 1
    Taille des fichiers : 102 Mo + 21 Mo
    Taille totale : 429 Mo



    click ici pour telecharger part 1
    click ici pour telecharger part 2
    click ici pour telecharger part 3
    click ici pour telecharger part 4
    click ici pour telecharger part 5

  • #2
    مشكور أخي الكريم <<<

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