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making dust with Maya

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  • making dust with Maya

    hi
    this is just a test for making dust with particles in maya, but the important things that i should consider here is the force field to controling particles and lighting
    i used turbulence, air and vortex, but my question is what dynamic fields can i use to control the turbulence of the air particles?
    how can i map the particles for giving dust more realistic? for my example i mape the rock texture to the color attribute, and give it some transparency, and i map the blob Map Attribute with the cloud texture.
    التعديل الأخير تم بواسطة sagefou; 02 / 08 / 2003, 05:03 PM.
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