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رسالة من شركة المنتجة للفيراي بخصوص الاصدار 1.50

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  • رسالة من شركة المنتجة للفيراي بخصوص الاصدار 1.50

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    Chaos Group to reveal V-Ray 1.5 at SIGGRAPH 2006, Boston

    The wait is nearly over! The first official pre-release of version 1.5 of the
    V-Ray renderer will be revealed at SIGGRAPH 2006 in Boston, USA.

    Since this version requires a hardware lock (dongle) in order to run, V-Ray
    users will have to fill in a dongle request form. In order to do this, please
    log in to the support section on our site:

    http://www.chaosgroup.com/support/

    and follow the link to the dongle request form.

    Those of you who are attending the SIGGRAPH conference in Boston will be able to
    get their dongles directly from us by specifying this in the dongle request form
    (fill in SIGGRAPH as the shipping address). We will begin shipping the dongles
    to all other users shortly after the SIGGRAPH conference is over.

    We welcome you to SIGGRAPH booth #1014 (VisMasters and Chaos Group) where you
    can see V-Ray 1.5 in action, additional information about Aura as well as an
    overview of a new product that is about to be released - a sequence player.

    We would also like to invite you to the V-Ray users meeting to be held as part
    of the VisMasters Design Visualization Conference on August 4th, 2006. For more
    details, please visit

    http://dvc.vismasters.com/

    V-Ray 1.5 builds on the existing foundation of the V-Ray rendering engine,
    extends its capabilities and adds many new features:

    (*) Full render elements support inside 3dsmax with nearly 30 render elements
    available;
    (*) Physically based sun and sky for simulating the natural daylight
    illumination of the Earth;
    (*) Physically based camera model with real-world parameters (exposure,
    distortion etc);
    (*) New material types (VRayBlendMtl for layering materials in an efficient
    manner, VRay2SidedMtl for simulating thin translucent surfaces, VRayFastSSS for
    simulating subsurface scattering in translucent materials like humnan skin, and
    more);
    (*) Detail enhancement for the irradiance map - a blend between the irradiance
    map and QMC GI to bring the best of both worlds;
    (*) Adaptive path tracing;
    (*) VRayDirt texture map for simulating dirt or ambient occlusion;
    (*) Improved distributed rendering;
    (*) Improved V-Ray virtual frame buffer;
    (*) Multi-platform SDK for extended virtually any part of the rendering engine;
    (*) and much more...

    Best regards,
    Chaos Group team

    عالم الثلاثي الابعاد
    3ds max
    هو الافضل
    والسي بلس بلس
    هو الاقوي

  • #2
    لا احد .......................
    عالم الثلاثي الابعاد
    3ds max
    هو الافضل
    والسي بلس بلس
    هو الاقوي

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    • #3
      ما فهمت انه سيكون هناك .. جهاز صغير (دنقل) لا يعمل الفيراي الا به ....

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