كود:
Modeling Lesson 1 Preliminaries [CENTER]• Placing the reference images using the 3dsmax Lesson 2 Body (I) • Basic shapes using splines • Debug splines Lesson 3 Body (II) • Surface Modifier • Move the plsines at the ·D space Lesson 4 Body (III) • Editable Polygon conversion • Symetry modifier Lesson 5 Body (IV) • Polygonal modeling. Segmentations and cuts. Working with vertices. • Objects poperties Lesson 6 Body (V) • Mesh smooth modifier • Polygonal modeling: frontal area details (I) Lesson 7 Body (VI) • Polygonal modeling: frontal area details (II) Lesson 8 Body (VII) • Polygonal modeling: fontal borders (I) Lesson 9 Body (VIII) • Polygonal modeling: fontal borders (II) Lesson 10 Body (IX) • Polygonal modeling: fontal borders (III) Lesson 11 Body (X) • Elements. Separate the frontal from the main mesh. Lesson 12 Body (XI) • Working with Editable Polygon elements Lesson 13 Body (XII) • Polygonal modeling: hood and lateral Lesson 14 Body (XIII) • Elements. Detaching the hood from the main mesh. Lesson 15 Body (XIV) • Elements. Detaching the ópticas. • Polygonal modeling: Debuging the car's lateral area. Lesson 16 Body (XV) • Modeling the cover. Lesson 17 Body (XVI) • Polygonal modeling: adding the lateral details. Air Entrada Lesson 18 Body (XVII) • Polygonal modeling: Debugin the air entrada. Lesson 19 Body (XVIII) • Detaching the door. Lesson 20 Body (XIX) • Modeling the door. Lesson 21 Body (XX) • Lateral elements borders. Lesson 22 Body (XXI) • Working with vertices: general adjustment to the references. • Detaching the back window. Lesson 23 Body (XXII) • Modeling the top area air entrada. Lesson 24 Body (XXIII) • Debugin the top area air entrada. Lesson 25 Body (XXIV) • Polygonal modeling: create the back area polygons. Lesson 26 Body (XXV) • Segmentatios and cuts. Debug the back area. Lesson 27 Body (XXVI) • Modeling the back area (I) Lesson 28 Body (XXVII) • Modeling the back area (II) Lesson 29 Body (XXVIII) • Modeling the back area (III) Lesson 30 Body (XXIX) • Modeling the back area (IV) Lesson 31 Body (XXX) • Modeling the back area (V). Boolean operations. Lesson 32 Body (XXXI) • Detach the back area in a new element. Lesson 33 Body (XXXII) • ópticas holes borders. Lesson 34 Ruedas (I) • Modeling the back-side mirror (I) Lesson 35 Ruedas (II) • Modeling the back-side mirror (II) Lesson 36 Accessories (III) • Modeling the back-side mirror (III) • Back side Ópticas Lesson 37 Accessories (IV) • Box modeling: the windows join. Lesson 38 Accessories (V) • Lateral windows. Lesson 39 Accessories (VI) • Back glass. Lesson 40 Accessories (VII) • Parabrisas • Composition object FusForma (Shape Merge) Lesson 41 Accessories (VIII) • Back Difusor (I) Lesson 42 Accessories (IX) • Back Difusor (II) Lesson 43 Accessories (X) • Escape tubes modeling. Lesson 44 Accessories (XI) • Frontal area accessories. Lesson 45 Accessories (XII) • Ópticas Lesson 46 Accessories (XIII) • Frontal Ópticas Lesson 47 Ruedas (I) • Modeling the rim (I) Lesson 48 Ruedas (II) • Modeling the rim (II) Lesson 49 Ruedas (III) • Modeling the tire Lesson 50 Motor • Low Poly: the motor Lesson 51 Inside (I) • Back plane background Lesson 52 Inside (II) • Dash panel basic modeling. Lesson 53 Inside (II) • Dash panel details. Lesson 54 Inside (III) • Detair: air conditioner holes. Lesson 55 Inside (IV) • Modeling the central console. Lesson 56 Inside (V) • Modeling the volante Lesson 57 Inside (VI) • Modeling the door's internal panels. Lesson 58 Inside (VII) • The competition bacquet seats. Lesson 59 Inside (IX) • Fianl details. Logos and lateral lights. [B]Texturing[/B] Lesson 1 Texturing I Lesson 2 Texturing II Lesson 3 Texturing III Lesson 4 Texturing IV Lesson 5 Texturing V [B]Rendering[/B] Lesson 1 - Global Vision Lesson 2 - Irradiancy maps and secondary lights Lesson 3 - Inside illumination and ambient Lesson 4 - System and Materials window Lesson 5 - More about reflexions/refractions Lesson 6 - Reflexions/refractions by default Lesson 7 - Raytrace maps Lesson 8 - Auto-illumination and Caustics. VRay shadows Lesson 9 - Radiosity Lesson 10 - HDRIالسلام عليكم ورحمة الله أهلا باحبابى اليوم أاتيكم بدرس كتابى لكن رائع بصراحه لتصميم سياره فرارى من البدايه حتى الريندر الملف يحتوى على الدروس مفهرسه ومرتبه بالأضافه الى الملفات المستخدمه فى الدرس مع كل تطبيق
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[/CENTER]
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الملف كامل فى رابط واحد
أو
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الملف كامل فى رابط واحد
Password: uboneti
الحجم :تقريبا 67 ميجا - بعد فك الضغط 152 ميجا
بالتوفيق لكم جميعاً
تعليق