exporting a map to max
Hello, I am needing to export a map I painted on a model in ZBrush to max. I'm having alot of trouble and have only used ZBrush for this one project. Is there anyway someone can walk me throughthe basic steps or direct me to a descent tutorial? Thanks in advance!
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whipping boy
WarDog Studios
Davis, USA
Join Date: Feb 2006
Posts: 88
Its a pretty straight forward process. In Zbrush you go to texture>Export then you can save it as a jpeg psd or bmp. You will want to flip it vertically before export though cause zbrush reads maps different then max. If you forget to flip then when you select your bitmap in max just make the value -1 for V in the tiling and it will show up correctly.
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