السلام عليكم ورحمة الله وبركاته ...
أظن هذا أول موضوع أنشره هنا في المنابر ...
لن أتحدث كثيراً... هذه أحد الأبحاث التي قدمتها في الجامعة سابقاً عن تصميم الألعاب, ليس فيها أي نوع من التخصص ولكنها تعطي فكرة عامة عن أهم الأشياء التي تستخدم في تصميم الألعاب, وكيف يسير عمل تصميم اللعبة, وما علاقة الفيزياء والرياضيات بتصميم الألعاب ...إلخ
الموضوع يحتاج للتحسين لغوياً ومعلوماتياً, ولكن أظن أنني سأقوم بتحسينه لاحقاً , وتعريبه بإذن الله(المشكلة أنه بالإنجلش)
ولكن أتمنى أن يكون مفيداً لمن يريد الاستفادة منه ...
بس اللي يخاف من الإنجليزي أبشر أن اللغة المستخدمة فيه جداً جداً بسيطة ومفهومة, <<يالا يالا ركب الجمل على بعض
هذه هي العناوين
Introduction
History of video games design
How The Game Designing Teams Works?Planning and gathering information.
Build the game.
Add the visual effects.
Finalizing the game.
Indie games companies.
Video games resourcesGraphics Design in GamesVictor based images and Bitmap Images.
3D Design.
Human IK
Morphing
3D character acting simulatorOOPWhat is OOP?Artificial Intelligence (AI)What is AI?
AI in games.
Advanced AI.Controlling of Games.Real-Time Games and Turn-Based Games.
Events, Targeted Objects, and Actions.
Collision Detection and Reaction.Math in GamesBenefits of using math.
Trigonometry.
Coordinate system.
Physics in GamesVictors(acceleration)
Gravity.
Create physics in games.Various Technologies of games Engines.Tile-Based Worlds.
Isometric.
Dynamic Drawing based on computer hardware.
Automatic lips-synchronization.XMLWhat Is XML?
Benefits of using XML.Hardware and GamesMonitor card and processors.Games Design software The new age of game design.
Software based on genres.Introduction
History of video games design
How The Game Designing Teams Works?Planning and gathering information.
Build the game.
Add the visual effects.
Finalizing the game.
Indie games companies.
Video games resourcesGraphics Design in GamesVictor based images and Bitmap Images.
3D Design.
Human IK
Morphing
3D character acting simulator
OOPWhat is OOP?Artificial Intelligence (AI)What is AI?
AI in games.
Advanced AI.
Controlling of Games.Real-Time Games and Turn-Based Games.
Events, Targeted Objects, and Actions.
Collision Detection and Reaction.Math in GamesBenefits of using math.
Trigonometry.
Coordinate system.
Physics in GamesVictors(acceleration)
Gravity.
Create physics in games.Various Technologies of games Engines.Tile-Based Worlds.
Isometric.
Dynamic Drawing based on computer hardware.
Automatic lips-synchronization.XMLWhat Is XML?
Benefits of using XML.Hardware and GamesMonitor card and processors.Games Design software The new age of game design.
Software based on genres.
التحميل من الميديا فاير :
http://www.mediafire.com/?tzggjt0mn5i
أظن هذا أول موضوع أنشره هنا في المنابر ...
لن أتحدث كثيراً... هذه أحد الأبحاث التي قدمتها في الجامعة سابقاً عن تصميم الألعاب, ليس فيها أي نوع من التخصص ولكنها تعطي فكرة عامة عن أهم الأشياء التي تستخدم في تصميم الألعاب, وكيف يسير عمل تصميم اللعبة, وما علاقة الفيزياء والرياضيات بتصميم الألعاب ...إلخ
الموضوع يحتاج للتحسين لغوياً ومعلوماتياً, ولكن أظن أنني سأقوم بتحسينه لاحقاً , وتعريبه بإذن الله(المشكلة أنه بالإنجلش)
ولكن أتمنى أن يكون مفيداً لمن يريد الاستفادة منه ...
بس اللي يخاف من الإنجليزي أبشر أن اللغة المستخدمة فيه جداً جداً بسيطة ومفهومة, <<يالا يالا ركب الجمل على بعض

هذه هي العناوين
Introduction
History of video games design
How The Game Designing Teams Works?Planning and gathering information.
Build the game.
Add the visual effects.
Finalizing the game.
Indie games companies.
Video games resourcesGraphics Design in GamesVictor based images and Bitmap Images.
3D Design.
Human IK
Morphing
3D character acting simulatorOOPWhat is OOP?Artificial Intelligence (AI)What is AI?
AI in games.
Advanced AI.Controlling of Games.Real-Time Games and Turn-Based Games.
Events, Targeted Objects, and Actions.
Collision Detection and Reaction.Math in GamesBenefits of using math.
Trigonometry.
Coordinate system.
Physics in GamesVictors(acceleration)
Gravity.
Create physics in games.Various Technologies of games Engines.Tile-Based Worlds.
Isometric.
Dynamic Drawing based on computer hardware.
Automatic lips-synchronization.XMLWhat Is XML?
Benefits of using XML.Hardware and GamesMonitor card and processors.Games Design software The new age of game design.
Software based on genres.Introduction
History of video games design
How The Game Designing Teams Works?Planning and gathering information.
Build the game.
Add the visual effects.
Finalizing the game.
Indie games companies.
Video games resourcesGraphics Design in GamesVictor based images and Bitmap Images.
3D Design.
Human IK
Morphing
3D character acting simulator
OOPWhat is OOP?Artificial Intelligence (AI)What is AI?
AI in games.
Advanced AI.
Controlling of Games.Real-Time Games and Turn-Based Games.
Events, Targeted Objects, and Actions.
Collision Detection and Reaction.Math in GamesBenefits of using math.
Trigonometry.
Coordinate system.
Physics in GamesVictors(acceleration)
Gravity.
Create physics in games.Various Technologies of games Engines.Tile-Based Worlds.
Isometric.
Dynamic Drawing based on computer hardware.
Automatic lips-synchronization.XMLWhat Is XML?
Benefits of using XML.Hardware and GamesMonitor card and processors.Games Design software The new age of game design.
Software based on genres.
التحميل من الميديا فاير :
http://www.mediafire.com/?tzggjt0mn5i
تعليق